# $Id$ """ New Python Functionality in this Version of Blender =================================================== This document lists what has been changed in the Game Engine Python API. Blender CVS - Added L{KX_GameObject}.getDistanceTo() method. (thanks Charlie C) - Added L{KX_PolygonMaterial} module Blender 2.36 ------------ - Added L{KX_CameraActuator} methods (thanks snail) Blender 2.35 ------------ - Added tic rate methods to L{GameLogic} - Added stereo eye separation and focal length methods to L{Rasterizer}. - Fixed L{Rasterizer}.makeScreenshot() method. - Added setLogicTicRate() and setPhysicsTicRate() to L{GameLogic} Blender 2.34 ------------ - Added getType() and setType() to L{BL_ActionActuator} and L{KX_SoundActuator} (sgefant) - New Scene module: L{KX_Scene} - New Camera module: L{KX_Camera} - New Light module: L{KX_Light} - Added attributes to L{KX_GameObject}, L{KX_VertexProxy} - L{KX_SCA_AddObjectActuator}.setObject(), L{KX_TrackToActuator}.setObject() and L{KX_SceneActuator}.setCamera() now accept L{KX_GameObject}s as parameters """