/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ // this will be put in a class later on #ifndef __RAS_BUCKETMANAGER #define __RAS_BUCKETMANAGER #include "MT_Transform.h" #include "RAS_MaterialBucket.h" #include "GEN_Map.h" #include class RAS_BucketManager { //GEN_Map m_MaterialBuckets; typedef std::vector BucketList; BucketList m_MaterialBuckets; BucketList m_AlphaBuckets; struct alphamesh; struct backtofront; public: RAS_BucketManager(); virtual ~RAS_BucketManager(); void RenderAlphaBuckets(const MT_Transform& cameratrans, RAS_IRasterizer* rasty, RAS_IRenderTools* rendertools); void Renderbuckets(const MT_Transform & cameratrans, RAS_IRasterizer* rasty, class RAS_IRenderTools* rendertools); RAS_MaterialBucket* RAS_BucketManagerFindBucket(RAS_IPolyMaterial * material); private: void RAS_BucketManagerClearAll(); }; #endif //__RAS_BUCKETMANAGER