/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): Mitchell Stokes * * ***** END GPL LICENSE BLOCK ***** */ /** \file RAS_ILightObject.h * \ingroup bgerast */ #ifndef __RAS_LIGHTOBJECT_H__ #define __RAS_LIGHTOBJECT_H__ class RAS_ICanvas; class KX_Camera; class KX_Scene; class MT_Transform; struct Image; class RAS_ILightObject { public: enum LightType { LIGHT_SPOT, LIGHT_SUN, LIGHT_NORMAL }; bool m_modified; int m_layer; void *m_scene; void *m_light; float m_energy; float m_distance; float m_color[3]; float m_att1; float m_att2; float m_spotsize; float m_spotblend; LightType m_type; bool m_nodiffuse; bool m_nospecular; bool m_glsl; virtual ~RAS_ILightObject() {} virtual RAS_ILightObject* Clone() = 0; virtual bool HasShadowBuffer() = 0; virtual int GetShadowLayer() = 0; virtual void BindShadowBuffer(RAS_ICanvas *canvas, KX_Camera *cam, MT_Transform& camtrans) = 0; virtual void UnbindShadowBuffer() = 0; virtual Image *GetTextureImage(short texslot) = 0; virtual void Update() = 0; }; #endif /* __RAS_LIGHTOBJECT_H__ */