/** * $Id$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include "RAS_IPolygonMaterial.h" #ifdef HAVE_CONFIG_H #include #endif RAS_IPolyMaterial::RAS_IPolyMaterial(const STR_String& texname, bool ba, const STR_String& matname, int tile, int tilexrep, int tileyrep, int mode, int transparant, int lightlayer, bool bIsTriangle, void* clientobject=NULL) : m_texturename(texname), m_materialname(matname), m_tile(tile), m_tilexrep(tilexrep), m_tileyrep(tileyrep), m_drawingmode (mode), m_transparant(transparant), m_lightlayer(lightlayer), m_bIsTriangle(bIsTriangle) { m_shininess = 35.0; m_specular = MT_Vector3(0.5,0.5,0.5); m_specularity = 1.0; m_diffuse = MT_Vector3(0.5,0.5,0.5); } bool RAS_IPolyMaterial::Equals(const RAS_IPolyMaterial& lhs) const { return ( this->m_tile == lhs.m_tile && this->m_tilexrep == lhs.m_tilexrep && this->m_tileyrep == lhs.m_tileyrep && this->m_transparant == lhs.m_transparant && this->m_drawingmode == lhs.m_drawingmode && this->m_bIsTriangle == lhs.m_bIsTriangle && this->m_lightlayer == lhs.m_lightlayer && this->m_texturename.hash() == lhs.m_texturename.hash() && this->m_materialname.hash() == lhs.m_materialname.hash() ); } bool RAS_IPolyMaterial::Less(const RAS_IPolyMaterial& rhs) const { /** * @warning STL requires lhs.Less(rhs) == rhs.Less(lhs) implies lhs.Equals(rhs). * This function *must* return different values for lhs.Less(rhs) and rhs.Less(lhs) if * !lhs.Equals(rhs) !! */ if (m_materialname.hash() < rhs.m_materialname.hash()) return true; if (m_materialname.hash() > rhs.m_materialname.hash() || m_texturename.hash() > rhs.m_texturename.hash()) return false; if (m_texturename.hash() < rhs.m_texturename.hash() || m_lightlayer < rhs.m_lightlayer) return true; if (m_lightlayer > rhs.m_lightlayer || m_bIsTriangle > rhs.m_bIsTriangle) return false; if (m_bIsTriangle < rhs.m_bIsTriangle || m_drawingmode < rhs.m_drawingmode) return true; if (m_drawingmode > rhs.m_drawingmode || m_transparant > !rhs.m_transparant) return false; if (m_transparant < rhs.m_transparant || m_tileyrep < rhs.m_tileyrep) return true; if (m_tileyrep > rhs.m_tileyrep || m_tilexrep > rhs.m_tilexrep) return false; return (m_tilexrep < rhs.m_tilexrep || m_tile < rhs.m_tile); } int RAS_IPolyMaterial::GetLightLayer() { return m_lightlayer; } bool RAS_IPolyMaterial::IsTransparant() { return (m_transparant != 0); } bool RAS_IPolyMaterial::UsesTriangles() { return m_bIsTriangle; } unsigned int RAS_IPolyMaterial::hash() const { return m_texturename.hash(); } int RAS_IPolyMaterial::GetDrawingMode() { return m_drawingmode; } const STR_String& RAS_IPolyMaterial::GetMaterialName() const { return m_materialname; } const STR_String& RAS_IPolyMaterial::GetTextureName() const { return m_texturename; }