/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef __RAS_IRENDERTOOLS #define __RAS_IRENDERTOOLS #include "MT_Transform.h" #include "RAS_IRasterizer.h" #include #include class RAS_IPolyMaterial; struct RAS_LightObject; class RAS_IRenderTools { protected: float m_viewmat[16]; void* m_clientobject; void* m_auxilaryClientInfo; bool m_modified; std::vector m_lights; public: enum RAS_TEXT_RENDER_MODE { RAS_TEXT_RENDER_NODEF = 0, RAS_TEXT_NORMAL, RAS_TEXT_PADDED, RAS_TEXT_MAX, }; RAS_IRenderTools( ) : m_modified(true), m_clientobject(NULL) { }; virtual ~RAS_IRenderTools( ) {}; virtual void BeginFrame( RAS_IRasterizer* rasty )=0; virtual void EndFrame( RAS_IRasterizer* rasty )=0; // the following function was formerly called 'Render' // by it doesn't render anymore // It only sets the transform for the rasterizer // so must be renamed to 'applyTransform' or something virtual void applyTransform( class RAS_IRasterizer* rasty, double* oglmatrix, int drawingmode )=0; /** * Renders 2D text string. * @param mode The type of text * @param text The string to render. * @param xco Position on the screen (origin in lower left corner). * @param yco Position on the screen (origin in lower left corner). * @param width Width of the canvas to draw to. * @param height Height of the canvas to draw to. */ virtual void RenderText2D( RAS_TEXT_RENDER_MODE mode, const char* text, int xco, int yco, int width, int height ) = 0; // 3d text, mapped on polygon virtual void RenderText( int mode, RAS_IPolyMaterial* polymat, float v1[3], float v2[3], float v3[3], float v4[3] )=0; virtual void SetViewMat( const MT_Transform& trans ); virtual int ProcessLighting( int layer )=0; void SetClientObject( void* obj ); void SetAuxilaryClientInfo( void* inf ); virtual void PushMatrix( )=0; virtual void PopMatrix( )=0; virtual void AddLight( struct RAS_LightObject* lightobject ); virtual void RemoveLight( struct RAS_LightObject* lightobject ); virtual class RAS_IPolyMaterial* CreateBlenderPolyMaterial( const STR_String &texname, bool ba, const STR_String& matname, int tile, int tilexrep, int tileyrep, int mode, int transparant, int lightlayer, bool bIsTriangle, void* clientobject, void* tface )=0; }; #endif //__RAS_IRENDERTOOLS