/** * $Id$ * * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifndef __RAS_LIGHTOBJECT_H #define __RAS_LIGHTOBJECT_H #include "MT_CmMatrix4x4.h" struct RAS_LightObject { enum LightType{ LIGHT_SPOT, LIGHT_SUN, LIGHT_NORMAL }; bool m_modified; int m_layer; float m_energy; float m_distance; float m_red; float m_green; float m_blue; float m_att1; float m_att2; float m_spotsize; float m_spotblend; LightType m_type; MT_CmMatrix4x4* m_worldmatrix; bool m_nodiffuse; bool m_nospecular; }; #endif //__RAS_LIGHTOBJECT_H