/** * $Id$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #ifdef HAVE_CONFIG_H #include #endif #include "RAS_VAOpenGLRasterizer.h" #ifdef WIN32 #include #endif // WIN32 #ifdef __APPLE__ #include #else #include #endif #include "STR_String.h" #include "RAS_TexVert.h" #include "MT_CmMatrix4x4.h" #include "RAS_IRenderTools.h" // rendering text #include "RAS_GLExtensionManager.h" using namespace bgl; RAS_VAOpenGLRasterizer::RAS_VAOpenGLRasterizer(RAS_ICanvas* canvas) :RAS_OpenGLRasterizer(canvas) { } RAS_VAOpenGLRasterizer::~RAS_VAOpenGLRasterizer() { } bool RAS_VAOpenGLRasterizer::Init(void) { bool result = RAS_OpenGLRasterizer::Init(); if (result) { glEnableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glEnableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_COLOR_ARRAY); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); } return result; } void RAS_VAOpenGLRasterizer::SetDrawingMode(int drawingmode) { m_drawingmode = drawingmode; switch (m_drawingmode) { case KX_BOUNDINGBOX: { } case KX_WIREFRAME: { glDisable (GL_CULL_FACE); break; } case KX_TEXTURED: { } case KX_SHADED: { glEnableClientState(GL_COLOR_ARRAY); } case KX_SOLID: { break; } default: { } } } void RAS_VAOpenGLRasterizer::Exit() { glDisableClientState(GL_VERTEX_ARRAY); glDisableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_COLOR_ARRAY); glDisableClientState(GL_NORMAL_ARRAY); RAS_OpenGLRasterizer::Exit(); } void RAS_VAOpenGLRasterizer::IndexPrimitives( const vecVertexArray& vertexarrays, const vecIndexArrays & indexarrays, int mode, class RAS_IPolyMaterial* polymat, class RAS_IRenderTools* rendertools, bool useObjectColor, const MT_Vector4& rgbacolor) { unsigned char* mypointer=NULL; static const GLsizei vtxstride = sizeof(RAS_TexVert); GLenum drawmode; switch (mode) { case 0: { drawmode = GL_TRIANGLES; break; } case 2: { drawmode = GL_QUADS; break; } case 1: //lines { } default: { drawmode = GL_LINES; break; } } const RAS_TexVert* vertexarray; unsigned int numindices, vt; if (drawmode != GL_LINES) { if (useObjectColor) { glDisableClientState(GL_COLOR_ARRAY); glColor4d(rgbacolor[0], rgbacolor[1], rgbacolor[2], rgbacolor[3]); } else { glColor4d(0,0,0,1.0); glEnableClientState(GL_COLOR_ARRAY); } } else { glColor3d(0,0,0); } // use glDrawElements to draw each vertexarray for (vt=0;vtsize(); if (!numindices) continue; glVertexPointer(3,GL_FLOAT,vtxstride,vertexarray->getLocalXYZ()); glTexCoordPointer(2,GL_FLOAT,vtxstride,vertexarray->getUV1()); glColorPointer(4,GL_UNSIGNED_BYTE,vtxstride,&vertexarray->getRGBA()); glNormalPointer(GL_SHORT,vtxstride,vertexarray->getNormal()); //glLockArraysEXT(0,numverts); // here the actual drawing takes places glDrawElements(drawmode,numindices,GL_UNSIGNED_INT,&(indexarray[0])); //glUnlockArraysEXT(); } } void RAS_VAOpenGLRasterizer::EnableTextures(bool enable) { if (enable) glEnableClientState(GL_TEXTURE_COORD_ARRAY); else glDisableClientState(GL_TEXTURE_COORD_ARRAY); } bool RAS_VAOpenGLRasterizer::Stereo() { /* if(m_stereomode == RAS_STEREO_NOSTEREO) return false; else return true; */ return false; }