#!/usr/bin/python Import ('env') sources = env.Glob('*.cpp') if env['WITH_BF_GLEXT'] == 1: env['CPPFLAGS'].append('-DWITH_GLEXT') incs = '. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/BlenderRoutines #extern/glew/include #source/gameengine/Expressions #source/blender/blenkernel #source/blender/makesdna' incs += ' ' + env['BF_PYTHON_INC'] if env['OURPLATFORM']=='win32-vc': cflags = [] cflags.append('/Ox') env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), [], libtype=['game','player'], priority=[35,115], compileflags = cflags ) else: env.BlenderLib ( 'bf_rasterizer', sources, Split(incs), [], libtype=['game','player'], priority=[35,115] )