#!/usr/bin/python Import ('env') SConscript(['BlenderRoutines/SConscript', 'Converter/SConscript', 'Expressions/SConscript', 'GameLogic/SConscript', 'Ketsji/SConscript', 'Ketsji/KXNetwork/SConscript', 'Network/SConscript', 'Network/LoopBackNetwork/SConscript', 'Physics/common/SConscript', 'Physics/Dummy/SConscript', 'Rasterizer/SConscript', 'Rasterizer/RAS_OpenGLRasterizer/SConscript', 'SceneGraph/SConscript', 'Physics/Bullet/SConscript', 'VideoTexture/SConscript' ]) if env['WITH_BF_SOLID']: SConscript(['Physics/Sumo/SConscript']) if env['WITH_BF_PLAYER']: SConscript(['GamePlayer/SConscript']) #if user_options_dict['USE_PHYSICS'] == 'solid': # SConscript(['Physics/Sumo/SConscript']) #elif user_options_dict['USE_PHYSICS'] == 'ode': # SConscript(['Physics/BlOde/SConscript'])