#!/usr/bin/python Import ('user_options_dict') SConscript(['BlenderRoutines/SConscript', 'Converter/SConscript', 'Expressions/SConscript', 'GameLogic/SConscript', 'Ketsji/SConscript', 'Ketsji/KXNetwork/SConscript', 'Network/SConscript', 'Network/LoopBackNetwork/SConscript', 'Physics/common/SConscript', 'Physics/Dummy/SConscript', 'Rasterizer/SConscript', 'Rasterizer/RAS_OpenGLRasterizer/SConscript', 'SceneGraph/SConscript']) if user_options_dict['BUILD_BLENDER_PLAYER']: SConscript(['GamePlayer/SConscript']) if user_options_dict['USE_PHYSICS'] == 'solid': SConscript(['Physics/Sumo/SConscript']) elif user_options_dict['USE_PHYSICS'] == 'ode': SConscript(['Physics/BlOde/SConscript'])