#!/usr/bin/python Import ('env') sources = env.Glob('*.cpp') incs = '. #intern/moto/include' cxxflags = [] if env['OURPLATFORM']=='win32-vc': cxxflags.append ('/GR') cxxflags.append ('/O2') env.BlenderLib ( 'bf_scenegraph', sources, Split(incs), [], libtype=['core','player'], priority=[325,125], cxx_compileflags = cxxflags )