/* * Implementationclass to derive controllers from * * * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file SG_Controller.h * \ingroup bgesg */ #ifndef __SG_CONTROLLER_H__ #define __SG_CONTROLLER_H__ #include "SG_IObject.h" /** * A scenegraph controller */ class SG_Controller { public: SG_Controller( ) : m_pObject(NULL) { } virtual ~SG_Controller( ) {}; virtual bool Update( double time )=0; virtual void SetObject ( SG_IObject* object ); void ClearObject( ); virtual void SetSimulatedTime( double time )=0; virtual SG_Controller* GetReplica( class SG_Node* destnode )=0; /** * Hacky way of passing options to specific controllers * \param option An integer identifying the option. * \param value The value of this option. * \attention This has been placed here to give sca-elements * \attention some control over the controllers. This is * \attention necessary because the identity of the controller * \attention is lost on the way here. */ virtual void SetOption( int option, int value )=0; /** * Option-identifiers: SG_CONTR__