/* * $Id$ * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL LICENSE BLOCK ***** */ /** \file gameengine/SceneGraph/SG_IObject.cpp * \ingroup bgesg */ #include "SG_IObject.h" #include "SG_Controller.h" #include SG_Stage gSG_Stage = SG_STAGE_UNKNOWN; SG_IObject:: SG_IObject( void* clientobj, void* clientinfo, SG_Callbacks& callbacks ): SG_QList(), m_SGclientObject(clientobj), m_SGclientInfo(clientinfo) { m_callbacks = callbacks; } SG_IObject:: SG_IObject( const SG_IObject &other ) : SG_QList(), m_SGclientObject(other.m_SGclientObject), m_SGclientInfo(other.m_SGclientInfo), m_callbacks(other.m_callbacks) { //nothing to do } void SG_IObject:: AddSGController( SG_Controller* cont ){ m_SGcontrollers.push_back(cont); } void SG_IObject:: RemoveSGController( SG_Controller* cont ) { SGControllerList::iterator contit; m_SGcontrollers.erase(std::remove(m_SGcontrollers.begin(), m_SGcontrollers.end(), cont)); } void SG_IObject:: RemoveAllControllers( ) { m_SGcontrollers.clear(); } void SG_IObject::SetControllerTime(double time) { SGControllerList::iterator contit; for (contit = m_SGcontrollers.begin();contit!=m_SGcontrollers.end();++contit) { (*contit)->SetSimulatedTime(time); } } /// Needed for replication SG_IObject:: ~SG_IObject() { SGControllerList::iterator contit; for (contit = m_SGcontrollers.begin();contit!=m_SGcontrollers.end();++contit) { delete (*contit); } }