/** * $Id$ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. The Blender * Foundation also sells licenses for use in proprietary software under * the Blender License. See http://www.blender.org/BL/ for information * about this. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. * All rights reserved. * * The Original Code is: all of this file. * * Contributor(s): none yet. * * ***** END GPL/BL DUAL LICENSE BLOCK ***** */ #include "SG_IObject.h" #include "SG_Controller.h" #ifdef HAVE_CONFIG_H #include #endif SG_IObject:: SG_IObject( void* clientobj, void* clientinfo, SG_Callbacks callbacks ): m_SGclientObject(clientobj), m_SGclientInfo(clientinfo), m_callbacks(callbacks) { //nothing to do } SG_IObject:: SG_IObject( const SG_IObject &other ) : m_SGclientObject(other.m_SGclientObject), m_SGclientInfo(other.m_SGclientInfo), m_callbacks(other.m_callbacks) { //nothing to do } void SG_IObject:: AddSGController( SG_Controller* cont ){ m_SGcontrollers.push_back(cont); } void SG_IObject:: RemoveAllControllers( ) { m_SGcontrollers.clear(); } /// Needed for replication SGControllerList& SG_IObject:: GetSGControllerList( ){ return m_SGcontrollers; } void* SG_IObject:: GetSGClientObject( ){ return m_SGclientObject; } const void* SG_IObject:: GetSGClientObject( ) const { return m_SGclientObject; } void SG_IObject:: SetSGClientObject( void* clientObject ){ m_SGclientObject = clientObject; } void SG_IObject:: ActivateReplicationCallback( SG_IObject *replica ){ if (m_callbacks.m_replicafunc) { // Call client provided replication func m_callbacks.m_replicafunc(replica,m_SGclientObject,m_SGclientInfo); } }; void SG_IObject:: ActivateDestructionCallback( ){ if (m_callbacks.m_destructionfunc) { // Call client provided destruction function on this! m_callbacks.m_destructionfunc(this,m_SGclientObject,m_SGclientInfo); } } void SG_IObject:: SetControllerTime( double time ){ SGControllerList::iterator contit; for (contit = m_SGcontrollers.begin();contit!=m_SGcontrollers.end();++contit) { (*contit)->SetSimulatedTime(time); } } SG_IObject:: ~SG_IObject() { SGControllerList::iterator contit; for (contit = m_SGcontrollers.begin();contit!=m_SGcontrollers.end();++contit) { delete (*contit); } }