/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright (c) 2006 The Zdeno Ash Miklas * * This source file is part of VideoTexture library * * Contributor(s): * * ***** END GPL LICENSE BLOCK ***** */ /** \file BlendType.h * \ingroup bgevideotex */ #ifndef __BLENDTYPE_H__ #define __BLENDTYPE_H__ /// class allows check type of blender python object and access its contained object /// MUST ONLY BE USED FOR KX classes that are descendent of PyObjectPlus template class BlendType { public: /// constructor BlendType (const char * name) : m_name(name), m_objType(NULL) {} /// check blender type and return pointer to contained object or NULL (if type is not valid) PyObj *checkType(PyObject *obj) { // if pointer to type isn't set if (m_objType == NULL) { // compare names of type if (strcmp(Py_TYPE(obj)->tp_name, m_name) == 0) // if name of type match, save pointer to type m_objType = Py_TYPE(obj); else // if names of type don't match, return NULL return NULL; } // if pointer to type is set and don't match to type of provided object, return NULL else if (Py_TYPE(obj) != m_objType) return NULL; // return pointer to object, this class can only be used for KX object => // the Py object is actually a proxy return (PyObj *)BGE_PROXY_REF(obj); } /// parse arguments to get object PyObj *parseArg(PyObject *args) { // parse arguments PyObject *obj; if (PyArg_ParseTuple(args, "O", &obj)) { // if successfully parsed, return pointer to object return checkType(obj); } // otherwise return NULL return NULL; } protected: /// name of Python type const char * m_name; /// pointer to Python type PyTypeObject *m_objType; }; #endif