/* ----------------------------------------------------------------------------- This source file is part of VideoTexture library Copyright (c) 2006 The Zdeno Ash Miklas This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. ----------------------------------------------------------------------------- */ /** \file VideoTexture/Common.h * \ingroup bgevideotex */ #if defined WIN32 #define WINDOWS_LEAN_AND_MEAN #endif #ifndef NULL #define NULL 0 #endif #ifndef HRESULT #define HRESULT long #endif #ifndef DWORD #define DWORD unsigned long #endif #ifndef S_OK #define S_OK ((HRESULT)0L) #endif #ifndef BYTE #define BYTE unsigned char #endif #ifndef WIN32 #define Sleep(time) sleep(time) #endif #ifndef FAILED #define FAILED(Status) ((HRESULT)(Status)<0) #endif #include