#!/usr/bin/python Import ('env') sources = 'gen_messaging/intern/messaging.c gen_system/GEN_HashedPtr.cpp' sources += ' gen_system/GEN_Matrix4x4.cpp gen_system/SYS_SingletonSystem.cpp' sources += ' gen_system/SYS_System.cpp' incs = 'gen_messaging gen_system #/intern/string #/intern/moto/include' env.BlenderLib ( 'bf_kernel', Split(sources), Split(incs), [], libtype = ['common','game2', 'player'], priority = [15, 10, 150] )