# ############################################################ # Importing - Same For All Render Layer Tests # ############################################################ import unittest import os import sys from view_layer_common import * # ############################################################ # Testing # ############################################################ class UnitTesting(MoveLayerCollectionTesting): def get_reference_scene_tree_map(self): # original tree, no changes return self.get_initial_scene_tree_map() def get_reference_layers_tree_map(self): # original tree, no changes return self.get_initial_layers_tree_map() def test_layer_collection_move_a(self): """ Test outliner operations """ self.setup_tree() self.assertTrue(self.move_below('Layer 2.C.3.cat', 'Layer 2.3.dog')) self.compare_tree_maps() def test_layer_collection_move_b(self): """ Test outliner operations """ self.setup_tree() # collection that will be moved collection_original = self.parse_move('Layer 2.C.3.cat') collection_original.enabled = True collection_original.selectable = False # collection that will disappear collection_old = self.parse_move('Layer 2.3.cat') collection_old.enabled = False collection_old.selectable = True # move self.assertTrue(self.move_below('Layer 2.C.3.cat', 'Layer 2.3.dog')) self.compare_tree_maps() # we expect the settings to be carried along from the # original layer collection collection_new = self.parse_move('Layer 2.3.cat') self.assertEqual(collection_new.enabled, True) self.assertEqual(collection_new.selectable, False) # ############################################################ # Main - Same For All Render Layer Tests # ############################################################ if __name__ == '__main__': UnitTesting._extra_arguments = setup_extra_arguments(__file__) unittest.main()