# ############################################################ # Importing - Same For All Render Layer Tests # ############################################################ import unittest import os import sys from view_layer_common import * # ############################################################ # Testing # ############################################################ class UnitTesting(MoveLayerCollectionTesting): def get_reference_scene_tree_map(self): # original tree, no changes return self.get_initial_scene_tree_map() def get_reference_layers_tree_map(self): reference_layers_map = [ ['Layer 1', [ 'Master Collection', 'C', '3', ]], ['Layer 2', [ 'C', 'dog', 'cat', ]], ] return reference_layers_map def test_layer_collection_into_a(self): """ Test outliner operations """ self.setup_tree() self.assertTrue(self.move_into('Layer 2.3', 'Layer 2.C')) self.compare_tree_maps() def test_layer_collection_into_b(self): """ Test outliner operations """ self.setup_tree() # collection that will be moved collection_original = self.parse_move('Layer 2.3') collection_original.hide = False collection_original.hide_select = True # collection that will disappear collection_old = self.parse_move('Layer 2.C.3') collection_old.hide = True collection_old.hide_select = False # move collection self.assertTrue(self.move_into('Layer 2.3', 'Layer 2.C')) self.compare_tree_maps() # we expect the settings to be carried along from the # original layer collection collection_new = self.parse_move('Layer 2.C.3') self.assertEqual(collection_new.hide, False) self.assertEqual(collection_new.hide_select, True) # ############################################################ # Main - Same For All Render Layer Tests # ############################################################ if __name__ == '__main__': UnitTesting._extra_arguments = setup_extra_arguments(__file__) unittest.main()