#!/usr/bin/env python3 # SPDX-License-Identifier: Apache-2.0 import argparse import os import platform import shlex import shutil import subprocess import sys from pathlib import Path def setup(): import bpy for scene in bpy.data.scenes: scene.render.engine = 'BLENDER_WORKBENCH' scene.display.shading.light = 'STUDIO' scene.display.shading.color_type = 'TEXTURE' # When run from inside Blender, render and exit. try: import bpy inside_blender = True except ImportError: inside_blender = False if inside_blender: try: setup() except Exception as e: print(e) sys.exit(1) def get_arguments(filepath, output_filepath): return [ "--background", "-noaudio", "--factory-startup", "--enable-autoexec", "--debug-memory", "--debug-exit-on-error", filepath, "-E", "BLENDER_WORKBENCH", "-P", os.path.realpath(__file__), "-o", output_filepath, "-F", "PNG", "-f", "1"] def create_argparse(): parser = argparse.ArgumentParser() parser.add_argument("-blender", nargs="+") parser.add_argument("-testdir", nargs=1) parser.add_argument("-outdir", nargs=1) parser.add_argument("-idiff", nargs=1) return parser def main(): parser = create_argparse() args = parser.parse_args() blender = args.blender[0] test_dir = args.testdir[0] idiff = args.idiff[0] output_dir = args.outdir[0] from modules import render_report report = render_report.Report("Workbench", output_dir, idiff) report.set_pixelated(True) report.set_reference_dir("workbench_renders") report.set_compare_engine('eevee') test_dir_name = Path(test_dir).name if test_dir_name.startswith('hair') and platform.system() == "Darwin": report.set_fail_threshold(0.050) ok = report.run(test_dir, blender, get_arguments, batch=True) sys.exit(not ok) if not inside_blender and __name__ == "__main__": main()