#!/usr/bin/env python """ tools.BlenderEnvironment This environment builds on SCons.Script.SConscript.SConsEnvironment * library repository * custom printout * wrapper functions TODO: clean up and sanitise code - crosscheck with btools and SConstruct to kill any code duplication """ import os.path import string import glob import time import sys from SCons.Script.SConscript import SConsEnvironment import SCons.Action import SCons.Util import SCons.Builder import SCons.Tool import bcolors bc = bcolors.bcolors() Split = SCons.Util.Split Action = SCons.Action.Action Builder = SCons.Builder.Builder GetBuildPath = SConsEnvironment.GetBuildPath # a few globals root_build_dir = '' quickie = None # Anything else than None if BF_QUICK has been passed quicklist = [] # The list of libraries/programs to compile during a quickie program_list = [] # A list holding Nodes to final binaries, used to create installs arguments = None targets = None resources = [] #some internals blenderdeps = [] # don't manipulate this one outside this module! ##### LIB STUFF ########## possible_types = ['core'] # can be set in ie. SConstruct libs = {} def getresources(): return resources def init_lib_dict(): for pt in possible_types: libs[pt] = {} # helper func for add_lib_to_dict def internal_lib_to_dict(dict = None, libtype = None, libname = None, priority = 100): if not libname in dict[libtype]: done = None while not done: if dict[libtype].has_key(priority): priority = priority + 1 else: done = True dict[libtype][priority] = libname # libtype and priority can both be lists, for defining lib in multiple places def add_lib_to_dict(dict = None, libtype = None, libname = None, priority = 100): if not dict or not libtype or not libname: print "Passed wrong arg" Exit() if type(libtype) is str and type(priority) is int: internal_lib_to_dict(dict, libtype, libname, priority) elif type(libtype) is list and type(priority) is list: if len(libtype)==len(priority): for lt, p in zip(libtype, priority): internal_lib_to_dict(dict, lt, libname, p) else: print "libtype and priority lists are unequal in length" Exit() else: print "Wrong type combinations for libtype and priority. Only str and int or list and list" Exit() def create_blender_liblist(lenv = None, libtype = None): if not lenv or not libtype: print "missing arg" lst = [] if libtype in possible_types: sortlist = [] for k,v in libs[libtype].iteritems(): sortlist.append(k) sortlist.sort() curlib = libs[libtype] for sk in sortlist: v = curlib[sk] lst.append('#' + root_build_dir + 'lib/'+lenv['LIBPREFIX'] + v + lenv['LIBSUFFIX']) return lst ## TODO: static linking def setup_staticlibs(lenv): statlibs = [ #here libs for static linking ] libincs = [ '/usr/lib', lenv['BF_PYTHON_LIBPATH'], lenv['BF_OPENGL_LIBPATH'], lenv['BF_SDL_LIBPATH'], lenv['BF_JPEG_LIBPATH'], lenv['BF_PNG_LIBPATH'], lenv['BF_ZLIB_LIBPATH'], lenv['BF_ICONV_LIBPATH'] ] libincs += Split(lenv['BF_OPENEXR_LIBPATH']) if lenv['WITH_BF_INTERNATIONAL']: libincs += Split(lenv['BF_GETTEXT_LIBPATH']) libincs += Split(lenv['BF_FREETYPE_LIBPATH']) if lenv['WITH_BF_OPENAL']: libincs += Split(lenv['BF_OPENAL_LIBPATH']) if lenv['WITH_BF_STATICOPENGL']: statlibs += Split(lenv['BF_OPENGL_LIB_STATIC']) if lenv['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'linuxcross'): libincs += Split(lenv['BF_PTHREADS_LIBPATH']) return statlibs, libincs def setup_syslibs(lenv): syslibs = [ lenv['BF_PYTHON_LIB'], lenv['BF_JPEG_LIB'], lenv['BF_PNG_LIB'], lenv['BF_ZLIB_LIB'] ] if lenv['WITH_BF_INTERNATIONAL']: syslibs += Split(lenv['BF_FREETYPE_LIB']) syslibs += Split(lenv['BF_GETTEXT_LIB']) if lenv['WITH_BF_OPENAL']: syslibs += Split(lenv['BF_OPENAL_LIB']) if lenv['OURPLATFORM']=='win32vc': syslibs += Split(lenv['BF_ICONV_LIB']) if lenv['WITH_BF_OPENEXR']: syslibs += Split(lenv['BF_OPENEXR_LIB']) if lenv['WITH_BF_FFMPEG']: syslibs += Split(lenv['BF_FFMPEG_LIB']) syslibs += Split(lenv['BF_SDL_LIB']) if not lenv['WITH_BF_STATICOPENGL']: syslibs += Split(lenv['BF_OPENGL_LIB']) if lenv['OURPLATFORM'] in ('win32-vc', 'win32-mingw','linuxcross'): syslibs += Split(lenv['BF_PTHREADS_LIB']) syslibs += Split(lenv['LLIBS']) return syslibs def propose_priorities(): print bc.OKBLUE+"Priorities:"+bc.ENDC for t in possible_types: print bc.OKGREEN+"\t"+t+bc.ENDC new_priority = 0 sortlist = [] for k,v in libs[t].iteritems(): sortlist.append(k) sortlist.sort() curlib = libs[t] for sk in sortlist: v = curlib[sk] #for p,v in sorted(libs[t].iteritems()): print "\t\t",new_priority, v new_priority += 5 ## TODO: see if this can be made in an emitter def buildinfo(lenv, build_type): """ Generate a buildinfo object """ build_date = time.strftime ("%Y-%m-%d") build_time = time.strftime ("%H:%M:%S") obj = [] if lenv['BF_BUILDINFO']==1: #user_options_dict['USE_BUILDINFO'] == 1: if sys.platform=='win32': build_info_file = open("source/creator/winbuildinfo.h", 'w') build_info_file.write("char *build_date=\"%s\";\n"%build_date) build_info_file.write("char *build_time=\"%s\";\n"%build_time) build_info_file.write("char *build_platform=\"win32\";\n") build_info_file.write("char *build_type=\"dynamic\";\n") build_info_file.close() lenv.Append (CPPDEFINES = ['NAN_BUILDINFO', 'BUILD_DATE']) else: lenv.Append (CPPDEFINES = ['BUILD_TIME=\'"%s"\''%(build_time), 'BUILD_DATE=\'"%s"\''%(build_date), 'BUILD_TYPE=\'"dynamic"\'', 'NAN_BUILDINFO', 'BUILD_PLATFORM=\'"%s"\''%(sys.platform)]) obj = [lenv.Object (root_build_dir+'source/creator/%s_buildinfo'%build_type, [root_build_dir+'source/creator/buildinfo.c'])] return obj ##### END LIB STUFF ############ ##### ACTION STUFF ############# def my_compile_print(target, source, env): a = '%s' % (source[0]) d, f = os.path.split(a) return bc.OKBLUE+"Compiling"+bc.ENDC +" ==> '"+bc.OKGREEN+"%s" % (f) + "'"+bc.ENDC def my_moc_print(target, source, env): a = '%s' % (source[0]) d, f = os.path.split(a) return bc.OKBLUE+"Creating MOC"+bc.ENDC+ " ==> '"+bc.OKGREEN+"%s" %(f) + "'"+bc.ENDC def my_linking_print(target, source, env): t = '%s' % (target[0]) d, f = os.path.split(t) return bc.OKBLUE+"Linking library"+bc.ENDC +" ==> '"+bc.OKGREEN+"%s" % (f) + "'"+bc.ENDC def my_program_print(target, source, env): t = '%s' % (target[0]) d, f = os.path.split(t) return bc.OKBLUE+"Linking program"+bc.ENDC +" ==> '"+bc.OKGREEN+"%s" % (f) + "'"+bc.ENDC def msvc_hack(env): static_lib = SCons.Tool.createStaticLibBuilder(env) program = SCons.Tool.createProgBuilder(env) env['BUILDERS']['Library'] = static_lib env['BUILDERS']['StaticLibrary'] = static_lib env['BUILDERS']['Program'] = program def set_quiet_output(env): mycaction = Action("$CCCOM", strfunction=my_compile_print) myshcaction = Action("$SHCCCOM", strfunction=my_compile_print) mycppaction = Action("$CXXCOM", strfunction=my_compile_print) myshcppaction = Action("$SHCXXCOM", strfunction=my_compile_print) mylibaction = Action("$ARCOM", strfunction=my_linking_print) mylinkaction = Action("$LINKCOM", strfunction=my_program_print) static_ob, shared_ob = SCons.Tool.createObjBuilders(env) static_ob.add_action('.c', mycaction) static_ob.add_action('.cpp', mycppaction) shared_ob.add_action('.c', myshcaction) shared_ob.add_action('.cpp', myshcppaction) static_lib = SCons.Builder.Builder(action = mylibaction, emitter = '$LIBEMITTER', prefix = '$LIBPREFIX', suffix = '$LIBSUFFIX', src_suffix = '$OBJSUFFIX', src_builder = 'StaticObject') program = SCons.Builder.Builder(action = mylinkaction, emitter = '$PROGEMITTER', prefix = '$PROGPREFIX', suffix = '$PROGSUFFIX', src_suffix = '$OBJSUFFIX', src_builder = 'Object', target_scanner = SCons.Defaults.ProgScan) env['BUILDERS']['Object'] = static_ob env['BUILDERS']['StaticObject'] = static_ob env['BUILDERS']['StaticLibrary'] = static_lib env['BUILDERS']['Library'] = static_lib env['BUILDERS']['Program'] = program def my_appit_print(target, source, env): a = '%s' % (target[0]) d, f = os.path.split(a) return "making bundle for " + f def AppIt(target=None, source=None, env=None): import shutil import commands import os.path a = '%s' % (target[0]) builddir, b = os.path.split(a) bldroot = env.Dir('.').abspath binary = env['BINARYKIND'] sourcedir = bldroot + '/source/darwin/%s.app'%binary sourceinfo = bldroot + "/source/darwin/%s.app/Contents/Info.plist"%binary targetinfo = builddir +'/' + "%s.app/Contents/Info.plist"%binary cmd = builddir + '/' +'%s.app'%binary if os.path.isdir(cmd): shutil.rmtree(cmd) shutil.copytree(sourcedir, cmd) cmd = "cat %s | sed s/VERSION/`cat release/VERSION`/ | sed s/DATE/`date +'%%Y-%%b-%%d'`/ > %s"%(sourceinfo,targetinfo) commands.getoutput(cmd) cmd = 'cp %s/%s %s/%s.app/Contents/MacOS/%s'%(builddir, binary,builddir, binary, binary) commands.getoutput(cmd) cmd = 'mkdir %s/%s.app/Contents/MacOS/.blender/'%(builddir, binary) print cmd commands.getoutput(cmd) cmd = builddir + '/%s.app/Contents/MacOS/.blender'%binary shutil.copy(bldroot + '/bin/.blender/.bfont.ttf', cmd) shutil.copy(bldroot + '/bin/.blender/.Blanguages', cmd) cmd = 'cp -R %s/bin/.blender/locale %s/%s.app/Contents/Resources/'%(bldroot,builddir,binary) commands.getoutput(cmd) cmd = 'cp -R %s/bin/.blender/locale %s/%s.app/Contents/MacOS/.blender/'%(bldroot,builddir,binary) commands.getoutput(cmd) cmd = 'cp %s/bin/.blender/.Blanguages %s/%s.app/Contents/Resources/'%(bldroot,builddir,binary) commands.getoutput(cmd) cmd = 'cp -R %s/release/scripts %s/%s.app/Contents/MacOS/.blender/'%(bldroot,builddir,binary) commands.getoutput(cmd) cmd = 'chmod +x %s/%s.app/Contents/MacOS/%s'%(builddir,binary, binary) commands.getoutput(cmd) cmd = 'find %s/%s.app -name CVS -prune -exec rm -rf {} \;'%(builddir, binary) commands.getoutput(cmd) cmd = 'find %s/%s.app -name .DS_Store -exec rm -rf {} \;'%(builddir, binary) commands.getoutput(cmd) #### END ACTION STUFF ######### class BlenderEnvironment(SConsEnvironment): def BlenderRes(self=None, libname=None, source=None, libtype=['core'], priority=[100]): global libs if not self or not libname or not source: print bc.FAIL+'Cannot continue. Missing argument for BlenderRes '+libname+bc.ENDC Exit() if self['OURPLATFORM'] not in ('win32-vc','win32-mingw','linuxcross'): print bc.FAIL+'BlenderRes is for windows only!'+bc.END Exit() print bc.HEADER+'Configuring resource '+bc.ENDC+bc.OKGREEN+libname+bc.ENDC lenv = self.Copy() res = lenv.RES('#'+root_build_dir+'lib/'+libname, source) SConsEnvironment.Default(self, res) resources.append(res) def BlenderLib(self=None, libname=None, sources=None, includes=[], defines=[], libtype='common', priority = 100, compileflags=None): if not self or not libname or not sources: print bc.FAIL+'Cannot continue. Missing argument for BuildBlenderLib '+libname+bc.ENDC Exit() if libname in quickie or len(quickie)==0: if libname in quickdebug: print bc.HEADER+'Configuring library '+bc.ENDC+bc.OKGREEN+libname +bc.ENDC+bc.OKBLUE+ " (debug mode)" + bc.ENDC else: print bc.HEADER+'Configuring library '+bc.ENDC+bc.OKGREEN+libname + bc.ENDC lenv = self.Copy() lenv.Append(CPPPATH=includes) lenv.Append(CPPDEFINES=defines) if lenv['WITH_BF_GAMEENGINE']: lenv.Append(CPPDEFINES=['GAMEBLENDER=1']) if lenv['BF_DEBUG'] or (libname in quickdebug): lenv.Append(CCFLAGS = Split(lenv['BF_DEBUG_FLAGS']), CXXFLAGS = Split(lenv['BF_DEBUG_FLAGS'])) else: lenv.Append(CCFLAGS = lenv['REL_CFLAGS'], CXXFLAGS = lenv['REL_CCFLAGS']) if lenv['BF_PROFILE']: lenv.Append(CCFLAGS = Split(lenv['BF_PROFILE_FLAGS']), CXXFLAGS = Split(lenv['BF_PROFILE_FLAGS'])) if compileflags: lenv.Append(CCFLAGS = compileflags) lenv.Append(CXXFLAGS = compileflags) lenv.Append(CCFLAGS = Split(lenv['C_WARN'])) lenv.Append(CXXFLAGS = Split(lenv['CC_WARN'])) lib = lenv.Library(target= '#'+root_build_dir+'lib/'+libname, source=sources) SConsEnvironment.Default(self, lib) # we add to default target, because this way we get some kind of progress info during build else: print bc.WARNING+'Not building '+bc.ENDC+bc.OKGREEN+libname+bc.ENDC+' for '+bc.OKBLUE+'BF_QUICK'+bc.ENDC # note: libs is a global add_lib_to_dict(libs, libtype, libname, priority) def BlenderProg(self=None, builddir=None, progname=None, sources=None, includes=None, libs=None, libpath=None, binarykind=''): print bc.HEADER+'Configuring program '+bc.ENDC+bc.OKGREEN+progname+bc.ENDC lenv = self.Copy() if lenv['OURPLATFORM'] in ['win32-vc', 'cygwin']: lenv.Append(LINKFLAGS = Split(lenv['PLATFORM_LINKFLAGS'])) if lenv['OURPLATFORM']=='linux2': lenv.Append(LINKFLAGS = lenv['PLATFORM_LINKFLAGS']) lenv.Append(LINKFLAGS = lenv['BF_PYTHON_LINKFLAGS']) if lenv['OURPLATFORM']=='darwin': lenv.Append(LINKFLAGS = lenv['PLATFORM_LINKFLAGS']) lenv.Append(LINKFLAGS = lenv['BF_PYTHON_LINKFLAGS']) lenv.Append(LINKFLAGS = lenv['BF_OPENGL_LINKFLAGS']) if lenv['BF_PROFILE']: lenv.Append(LINKFLAGS = lenv['BF_PROFILE_FLAGS']) lenv.Append(CPPPATH=includes) lenv.Append(LIBPATH=libpath) lenv.Append(LIBS=libs) if lenv['WITH_BF_QUICKTIME']: lenv.Append(LIBS = lenv['BF_QUICKTIME_LIB']) lenv.Append(LIBPATH = lenv['BF_QUICKTIME_LIBPATH']) prog = lenv.Program(target=builddir+'bin/'+progname, source=sources) SConsEnvironment.Default(self, prog) program_list.append(prog) if lenv['OURPLATFORM']=='darwin': lenv['BINARYKIND'] = binarykind lenv.AddPostAction(prog,Action(AppIt,strfunction=my_appit_print)) def Glob(lenv, pattern): path = string.replace(GetBuildPath(lenv,'SConscript'),'SConscript', '') files = [] for i in glob.glob(path + pattern): files.append(string.replace(i, path, '')) return files