import os import os.path import SCons.Options try: import SCons.Options.BoolOption except ImportError: pass try: import subprocess except ImportError: pass import string import glob import shutil import sys Options = SCons.Options BoolOption = SCons.Options.BoolOption def print_arguments(args, bc): if len(args): for k,v in args.iteritems(): print '\t'+bc.OKBLUE+k+bc.ENDC+' = '+bc.OKGREEN + v + bc.ENDC else: print '\t'+bc.WARNING+'No command-line arguments given'+bc.ENDC def validate_arguments(args, bc): opts_list = [ 'BF_PYTHON', 'BF_PYTHON_VERSION', 'BF_PYTHON_INC', 'BF_PYTHON_BINARY', 'BF_PYTHON_LIB', 'BF_PYTHON_LIBPATH', 'BF_PYTHON_LINKFLAGS', 'WITH_BF_STATICPYTHON', 'BF_PYTHON_LIB_STATIC', 'WITH_BF_OPENAL', 'BF_OPENAL', 'BF_OPENAL_INC', 'BF_OPENAL_LIB', 'BF_OPENAL_LIBPATH', 'WITH_BF_STATICOPENAL', 'BF_OPENAL_LIB_STATIC', 'WITH_BF_SDL', 'BF_SDL', 'BF_SDL_INC', 'BF_SDL_LIB', 'BF_SDL_LIBPATH', 'BF_PTHREADS', 'BF_PTHREADS_INC', 'BF_PTHREADS_LIB', 'BF_PTHREADS_LIBPATH', 'WITH_BF_FMOD', 'WITH_BF_OPENEXR', 'BF_OPENEXR', 'BF_OPENEXR_INC', 'BF_OPENEXR_LIB', 'BF_OPENEXR_LIBPATH', 'WITH_BF_STATICOPENEXR', 'BF_OPENEXR_LIB_STATIC', 'WITH_BF_DDS', 'WITH_BF_FFMPEG', 'BF_FFMPEG_LIB','BF_FFMPEG_EXTRA', 'BF_FFMPEG', 'BF_FFMPEG_INC', 'WITH_BF_JPEG', 'BF_JPEG', 'BF_JPEG_INC', 'BF_JPEG_LIB', 'BF_JPEG_LIBPATH', 'WITH_BF_PNG', 'BF_PNG', 'BF_PNG_INC', 'BF_PNG_LIB', 'BF_PNG_LIBPATH', 'BF_TIFF', 'BF_TIFF_INC', 'WITH_BF_ZLIB', 'BF_ZLIB', 'BF_ZLIB_INC', 'BF_ZLIB_LIB', 'BF_ZLIB_LIBPATH', 'WITH_BF_INTERNATIONAL', 'BF_GETTEXT', 'BF_GETTEXT_INC', 'BF_GETTEXT_LIB', 'BF_GETTEXT_LIBPATH', 'WITH_BF_ICONV', 'BF_ICONV', 'BF_ICONV_INC', 'BF_ICONV_LIB', 'BF_ICONV_LIBPATH', 'WITH_BF_ODE', 'BF_ODE', 'BF_ODE_INC', 'BF_ODE_LIB', 'WITH_BF_GAMEENGINE', 'WITH_BF_BULLET', 'BF_BULLET', 'BF_BULLET_INC', 'BF_BULLET_LIB', 'BF_SOLID', 'BF_SOLID_INC', 'BF_WINTAB', 'BF_WINTAB_INC', 'WITH_BF_YAFRAY', 'BF_FREETYPE', 'BF_FREETYPE_INC', 'BF_FREETYPE_LIB', 'BF_FREETYPE_LIBPATH', 'WITH_BF_QUICKTIME', 'BF_QUICKTIME', 'BF_QUICKTIME_INC', 'BF_QUICKTIME_LIB', 'BF_QUICKTIME_LIBPATH', 'WITH_BF_STATICOPENGL', 'BF_OPENGL', 'BF_OPENGL_INC', 'BF_OPENGL_LIB', 'BF_OPENGL_LIBPATH', 'BF_OPENGL_LIB_STATIC', 'BF_OPENGL_LINKFLAGS', 'WITH_BF_FTGL', 'BF_FTGL', 'BF_FTGL_INC', 'BF_FTGL_LIB', 'WITH_BF_PLAYER', 'WITH_BF_BINRELOC', 'CFLAGS', 'CCFLAGS', 'CPPFLAGS', 'REL_CFLAGS', 'REL_CCFLAGS', 'C_WARN', 'CC_WARN', 'LLIBS', 'PLATFORM_LINKFLAGS', 'BF_PROFILE_FLAGS', 'LCGDIR', 'BF_CXX', 'WITH_BF_STATICCXX', 'BF_CXX_LIB_STATIC' 'WITH_BF_VERSE', 'BF_VERSE_INCLUDE', 'VERSE_BUILD_BINARY', 'VERSE_BUILD_DIR', 'VERSE_REGEN_PROTO', 'BF_TWEAK_MODE', 'BF_SPLIT_SRC', 'WITHOUT_BF_INSTALL', 'WITH_BF_OPENMP', 'WITHOUT_BF_INSTALL', 'BF_FANCY', 'BF_QUIET', 'BF_X264_CONFIG', 'BF_XVIDCORE_CONFIG', ] arg_list = ['BF_DEBUG', 'BF_QUIET', 'BF_CROSS', 'BF_UPDATE', 'BF_INSTALLDIR', 'BF_TOOLSET', 'BF_BINNAME', 'BF_BUILDDIR', 'BF_FANCY', 'BF_QUICK', 'BF_PROFILE', 'BF_DEBUG_FLAGS', 'BF_BSC', 'BF_CONFIG', 'BF_PRIORITYLIST', 'BF_BUILDINFO','CC', 'CXX', 'BF_QUICKDEBUG', 'BF_LISTDEBUG', 'LCGDIR', 'BF_X264_CONFIG', 'BF_XVIDCORE_CONFIG'] all_list = opts_list + arg_list okdict = {} for k,v in args.iteritems(): if k in all_list: okdict[k] = v else: print '\t'+bc.WARNING+'Invalid argument: '+bc.ENDC+k+'='+v return okdict def print_targets(targs, bc): if len(targs)>0: for t in targs: print '\t'+bc.OKBLUE+t+bc.ENDC else: print '\t'+bc.WARNING+'No targets given, using '+bc.ENDC+bc.OKGREEN+'default'+bc.ENDC def validate_targets(targs, bc): valid_list = ['.', 'blender', 'blenderstatic', 'blenderplayer', 'webplugin', 'blendernogame', 'blenderstaticnogame', 'blenderlite', 'release', 'everything', 'clean', 'install-bin', 'install', 'nsis'] oklist = [] for t in targs: if t in valid_list: oklist.append(t) else: print '\t'+bc.WARNING+'Invalid target: '+bc.ENDC+t return oklist class ourSpawn: def ourspawn(self, sh, escape, cmd, args, env): newargs = string.join(args[1:], ' ') cmdline = cmd + " " + newargs startupinfo = subprocess.STARTUPINFO() startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False) data, err = proc.communicate() rv = proc.wait() if rv: print "=====" print err print "=====" return rv def SetupSpawn( env ): buf = ourSpawn() buf.ourenv = env env['SPAWN'] = buf.ourspawn def read_opts(cfg, args): localopts = Options.Options(cfg, args) localopts.AddOptions( ('VERSE_BUILD_BINARY', 'Build a release or debug binary.', 'release'), ('VERSE_BUILD_DIR', 'Target directory for intermediate files.', "${BF_BUILDDIR}/extern/verse"), ('VERSE_REGEN_PROTO', 'Whether to regenerate the protocol files', 'yes'), (BoolOption('WITH_BF_VERSE', 'Use VERSE if true', 'false')), ('BF_VERSE_INCLUDE', 'verse include dir', '/usr/include'), ('LCGDIR', 'location of cvs lib dir'), ('VERSE_BUILD_BINARY', 'Build a release or debug binary.', 'release'), ('VERSE_BUILD_DIR', 'Target directory for intermediate files.', "${BF_BUILDDIR}/extern/verse"), ('VERSE_REGEN_PROTO', 'Whether to regenerate the protocol files', 'yes'), ('BF_DEBUG_LIBS', 'list of libraries to build with debug symbols'), ('BF_PYTHON', 'base path for python', ''), ('BF_PYTHON_VERSION', 'Python version to use', ''), ('BF_PYTHON_INC', 'include path for Python headers', ''), ('BF_PYTHON_BINARY', 'Path to the Python interpreter', ''), ('BF_PYTHON_LIB', 'Python library', ''), ('BF_PYTHON_LIB_STATIC', 'Python static libraries', ''), ('BF_PYTHON_LIBPATH', 'Library path', ''), ('BF_PYTHON_LINKFLAGS', 'Python link flags', ''), (BoolOption('WITH_BF_STATICPYTHON', 'Staticly link to python', 'false')), (BoolOption('BF_NO_ELBEEM', 'Disable Fluid Sim', 'false')), (BoolOption('WITH_BF_YAFRAY', 'Enable Yafray', 'true')), (BoolOption('WITH_BF_OPENAL', 'Use OpenAL if true', '')), ('BF_OPENAL', 'base path for OpenAL', ''), ('BF_OPENAL_INC', 'include path for python headers', ''), ('BF_OPENAL_LIB', 'Path to OpenAL library', ''), ('BF_OPENAL_LIB_STATIC', 'Path to OpenAL static library', ''), ('BF_OPENAL_LIBPATH', 'Path to OpenAL library', ''), (BoolOption('WITH_BF_STATICOPENAL', 'Staticly link to openal', 'false')), (BoolOption('WITH_BF_SDL', 'Use SDL if true', '')), ('BF_SDL', 'SDL base path', ''), ('BF_SDL_INC', 'SDL include path', ''), #$(shell $(BF_SDL)/bin/sdl-config --cflags) ('BF_SDL_LIB', 'SDL library', ''), #$(shell $(BF_SDL)/bin/sdl-config --libs) -lSDL_mixer ('BF_SDL_LIBPATH', 'SDL library path', ''), ('BF_PTHREADS', 'Pthreads base path', ''), ('BF_PTHREADS_INC', 'Pthreads include path', ''), ('BF_PTHREADS_LIB', 'Pthreads library', ''), ('BF_PTHREADS_LIBPATH', 'Pthreads library path', ''), (BoolOption('WITH_BF_FMOD', 'Use FMOD if true', 'false')), # BF_FMOD = $(LCGDIR)/fmod (BoolOption('WITH_BF_OPENEXR', 'Use OPENEXR if true', 'true')), (BoolOption('WITH_BF_STATICOPENEXR', 'Staticly link to OpenEXR', 'false')), ('BF_OPENEXR', 'OPENEXR base path', ''), ('BF_OPENEXR_INC', 'OPENEXR include path', ''), ('BF_OPENEXR_LIB', 'OPENEXR library', ''), ('BF_OPENEXR_LIBPATH', 'OPENEXR library path', ''), ('BF_OPENEXR_LIB_STATIC', 'OPENEXR static library', ''), (BoolOption('WITH_BF_DDS', 'Use DDS if true', 'true')), (BoolOption('WITH_BF_FFMPEG', 'Use FFMPEG if true', 'false')), ('BF_FFMPEG', 'FFMPEG base path', ''), ('BF_FFMPEG_LIB', 'FFMPEG library', ''), ('BF_FFMPEG_EXTRA', 'FFMPEG flags that must be preserved', ''), ('BF_FFMPEG_INC', 'FFMPEG includes', ''), ('BF_FFMPEG_LIBPATH', 'FFMPEG library path', ''), (BoolOption('WITH_BF_JPEG', 'Use JPEG if true', 'true')), ('BF_JPEG', 'JPEG base path', ''), ('BF_JPEG_INC', 'JPEG include path', ''), ('BF_JPEG_LIB', 'JPEG library', ''), ('BF_JPEG_LIBPATH', 'JPEG library path', ''), (BoolOption('WITH_BF_OPENJPEG', 'Use OPENJPEG if true', 'false')), ('BF_OPENJPEG', 'OPENJPEG base path', ''), ('BF_OPENJPEG_INC', 'OPENJPEG include path', ''), ('BF_OPENJPEG_LIB', 'OPENJPEG library', ''), ('BF_OPENJPEG_LIBPATH', 'OPENJPEG library path', ''), (BoolOption('WITH_BF_REDCODE', 'Use REDCODE if true', 'false')), ('BF_REDCODE', 'REDCODE base path', ''), ('BF_REDCODE_INC', 'REDCODE include path', ''), ('BF_REDCODE_LIB', 'REDCODE library', ''), ('BF_REDCODE_LIBPATH', 'REDCODE library path', ''), (BoolOption('WITH_BF_PNG', 'Use PNG if true', 'true')), ('BF_PNG', 'PNG base path', ''), ('BF_PNG_INC', 'PNG include path', ''), ('BF_PNG_LIB', 'PNG library', ''), ('BF_PNG_LIBPATH', 'PNG library path', ''), ('BF_TIFF', 'TIFF base path', ''), ('BF_TIFF_INC', 'TIFF include path', ''), (BoolOption('WITH_BF_ZLIB', 'Use ZLib if true', 'true')), ('BF_ZLIB', 'ZLib base path', ''), ('BF_ZLIB_INC', 'ZLib include path', ''), ('BF_ZLIB_LIB', 'ZLib library', ''), ('BF_ZLIB_LIBPATH', 'ZLib library path', ''), (BoolOption('WITH_BF_INTERNATIONAL', 'Use Gettext and Freetype if true', 'true')), ('BF_GETTEXT', 'gettext base path', ''), ('BF_GETTEXT_INC', 'gettext include path', ''), ('BF_GETTEXT_LIB', 'gettext library', ''), ('BF_GETTEXT_LIBPATH', 'gettext library path', ''), (BoolOption('WITH_BF_ICONV', 'Use iconv if true', 'true')), ('BF_ICONV', 'iconv base path', ''), ('BF_ICONV_INC', 'iconv include path', ''), ('BF_ICONV_LIB', 'iconv library', ''), ('BF_ICONV_LIBPATH', 'iconv library path', ''), (BoolOption('WITH_BF_GAMEENGINE', 'Build with gameengine' , 'true')), (BoolOption('WITH_BF_ODE', 'Use ODE if true', 'true')), ('BF_ODE', 'ODE base path', ''), ('BF_ODE_INC', 'ODE include path' , ''), ('BF_ODE_LIB', 'ODE library', ''), (BoolOption('WITH_BF_BULLET', 'Use Bullet if true', 'true')), ('BF_BULLET', 'Bullet base dir', ''), ('BF_BULLET_INC', 'Bullet include path', ''), ('BF_BULLET_LIB', 'Bullet library', ''), ('BF_SOLID', 'Solid base dir', '#/extern/solid'), ('BF_SOLID_INC', 'Solid include path', ''), ('BF_WINTAB', 'WinTab base dir', ''), ('BF_WINTAB_INC', 'WinTab include dir', ''), ('BF_CXX', 'c++ base path for libstdc++, only used when static linking', ''), (BoolOption('WITH_BF_STATICCXX', 'static link to stdc++', 'false')), ('BF_CXX_LIB_STATIC', 'static library path for stdc++', ''), ## ##WITH_BF_NSPR = 'true' ##BF_NSPR = $(LCGDIR)/nspr ##BF_NSPR_INC = -I$(BF_NSPR)/include -I$(BF_NSPR)/include/nspr ##BF_NSPR_LIB = ### Uncomment the following line to use Mozilla inplace of netscape ##CPPFLAGS += -DMOZ_NOT_NET ### Location of MOZILLA/Netscape header files... ##BF_MOZILLA = $(LCGDIR)/mozilla ##BF_MOZILLA_INC = -I$(BF_MOZILLA)/include/mozilla/nspr -I$(BF_MOZILLA)/include/mozilla -I$(BF_MOZILLA)/include/mozilla/xpcom -I$(BF_MOZILLA)/include/mozilla/idl ##BF_MOZILLA_LIB = ### Will fall back to look in BF_MOZILLA_INC/nspr and BF_MOZILLA_LIB ### if this is not set. ## ### Be paranoid regarding library creation (do not update archives) ##BF_PARANOID = 'true' ## ### enable freetype2 support for text objects ('BF_FREETYPE', 'Freetype base path', ''), ('BF_FREETYPE_INC', 'Freetype include path', ''), ('BF_FREETYPE_LIB', 'Freetype library', ''), ('BF_FREETYPE_LIBPATH', 'Freetype library path', ''), (BoolOption('WITH_BF_OPENMP', 'Use OpenMP if true', 'false')), (BoolOption('WITH_BF_QUICKTIME', 'Use QuickTime if true', 'false')), ('BF_QUICKTIME', 'QuickTime base path', ''), ('BF_QUICKTIME_INC', 'QuickTime include path', ''), ('BF_QUICKTIME_LIB', 'QuickTime library', ''), ('BF_QUICKTIME_LIBPATH', 'QuickTime library path', ''), (BoolOption('WITH_BF_STATICOPENGL', 'Use MESA if true', 'true')), ('BF_OPENGL', 'OpenGL base path', ''), ('BF_OPENGL_INC', 'OpenGL include path', ''), ('BF_OPENGL_LIB', 'OpenGL libraries', ''), ('BF_OPENGL_LIBPATH', 'OpenGL library path', ''), ('BF_OPENGL_LIB_STATIC', 'OpenGL static libraries', ''), ('BF_OPENGL_LINKFLAGS', 'OpenGL link flags', ''), (BoolOption('WITH_BF_FTGL', 'Use FTGL if true', 'true')), ('BF_FTGL', 'FTGL base path', ''), ('BF_FTGL_INC', 'FTGL include path', ''), ('BF_FTGL_LIB', 'FTGL libraries', ''), (BoolOption('WITH_BF_PLAYER', 'Build blenderplayer if true', 'false')), ('CFLAGS', 'C-compiler flags', ''), ('CCFLAGS', 'C++-compiler flags', ''), ('CPPFLAGS', 'Defines', ''), ('REL_CFLAGS', 'C release flags', ''), ('REL_CCFLAGS', 'C++ release flags', ''), ('C_WARN', 'C warning flags', ''), ('CC_WARN', 'C++ warning flags', ''), ('LLIBS', 'Platform libs', ''), ('PLATFORM_LINKFLAGS', 'Platform linkflags', ''), (BoolOption('BF_PROFILE', 'Add profiling information if true', 'false')), ('BF_PROFILE_FLAGS', 'Profiling flags', ''), (BoolOption('BF_DEBUG', 'Add debug flags if true', 'false')), ('BF_DEBUG_FLAGS', 'Debug flags', ''), (BoolOption('BF_BSC', 'Create .bsc files (msvc only)', 'true')), ('BF_BUILDDIR', 'Build dir', ''), ('BF_INSTALLDIR', 'Installation dir', ''), ('CC', 'C compiler to use', ''), ('CXX', 'C++ compiler to use', ''), (BoolOption('BF_BUILDINFO', 'Buildtime in splash if true', 'true')), (BoolOption('BF_TWEAK_MODE', 'Enable tweak mode if true', 'false')), (BoolOption('BF_SPLIT_SRC', 'Split src lib into several chunks if true', 'false')), (BoolOption('WITHOUT_BF_INSTALL', 'dont install if true', 'false')), (BoolOption('BF_FANCY', 'Enable fancy output if true', 'true')), (BoolOption('BF_QUIET', 'Enable silent output if true', 'true')), (BoolOption('WITH_BF_BINRELOC', 'Enable relocatable binary (linux only)', 'false')), ('BF_X264_CONFIG', 'configuration flags for x264', ''), ('BF_XVIDCORE_CONFIG', 'configuration flags for xvidcore', ''), ('BF_CONFIG', 'SCons python config file used to set default options', 'user_config.py'), ) # end of opts.AddOptions() return localopts def NSIS_print(target, source, env): return "Creating NSIS installer for Blender 3D" def NSIS_Installer(target=None, source=None, env=None): if env['OURPLATFORM'] != 'win32-vc' and env['OURPLATFORM'] != 'win32-mingw': print "NSIS installer is only available on Windows." Exit() start_dir = os.getcwd() rel_dir = start_dir + "\\release\\windows\\installer\\" install_base_dir = start_dir + "\\" if not os.path.exists(install_base_dir+env['BF_INSTALLDIR']+'/plugins/include'): os.mkdir(install_base_dir+env['BF_INSTALLDIR']+'/plugins/include') for f in glob.glob('source/blender/blenpluginapi/*.h'): shutil.copy(f,install_base_dir+env['BF_INSTALLDIR']+'/plugins/include') shutil.copy('source/blender/blenpluginapi/plugin.def',install_base_dir+env['BF_INSTALLDIR']+'/plugins/include/') os.chdir("release") v = open("VERSION") version = v.read()[:-1] shortver = version.split('.')[0] + version.split('.')[1] v.close() #### change to suit install dir #### inst_dir = install_base_dir + env['BF_INSTALLDIR'] os.chdir("windows/installer") ns = open("00.sconsblender.nsi","r") ns_cnt = str(ns.read()) ns.close() # do root rootlist = [] rootdir = os.listdir(inst_dir+"\\") for rootitem in rootdir: if os.path.isdir(inst_dir+"\\"+ rootitem) == 0: rootlist.append("File \"" + os.path.normpath(inst_dir) + "\\" + rootitem+"\"") rootstring = string.join(rootlist, "\n ") rootstring += "\n\n" ns_cnt = string.replace(ns_cnt, "[ROOTDIRCONTS]", rootstring) # do delete items delrootlist = [] for rootitem in rootdir: if os.path.isdir(inst_dir + rootitem) == 0: delrootlist.append("Delete $INSTDIR\\" + rootitem) delrootstring = string.join(delrootlist, "\n ") delrootstring += "\n" ns_cnt = string.replace(ns_cnt, "[DELROOTDIRCONTS]", delrootstring) # do scripts scriptlist = [] scriptpath = "%s%s" % (inst_dir, "\\.blender\\scripts") scriptdir = os.listdir(scriptpath) for scriptitem in scriptdir: scriptfile = "%s\\%s" % (scriptpath, scriptitem) if os.path.isdir(scriptfile) == 0: scriptfile = os.path.normpath(scriptfile) scriptlist.append("File \"%s\"" % scriptfile) scriptstring = string.join(scriptlist, "\n ") scriptstring += "\n\n" ns_cnt = string.replace(ns_cnt, "[SCRIPTCONTS]", scriptstring) # do scripts\bpymodules bpymodlist = [] bpymodpath = "%s%s" % (inst_dir, "\\.blender\\scripts\\bpymodules") bpymoddir = os.listdir(bpymodpath) for bpymoditem in bpymoddir: bpymodfile = "%s\\%s" % (bpymodpath, bpymoditem) if os.path.isdir(bpymodfile) == 0: bpymodfile = os.path.normpath(bpymodfile) bpymodlist.append("File \"%s\"" % bpymodfile) bpymodstring = string.join(bpymodlist, "\n ") bpymodstring += "\n\n" ns_cnt = string.replace(ns_cnt, "[SCRIPTMODCONTS]", bpymodstring) # do scripts\bpymodules\colladaimex colladalist = [] bpymodpath = "%s%s" % (inst_dir, "\\.blender\\scripts\\bpymodules\\ColladaImEx") bpymoddir = os.listdir(bpymodpath) for bpymoditem in bpymoddir: bpymodfile = "%s\\%s" % (bpymodpath, bpymoditem) if os.path.isdir(bpymodfile) == 0: bpymodfile=os.path.normpath(bpymodfile) colladalist.append("File \"%s\"" % bpymodfile) bpymodstring = string.join(colladalist, "\n ") bpymodstring += "\n\n" ns_cnt = string.replace(ns_cnt, "[SCRIPTMODCOLLADACONT]", bpymodstring) # do scripts\bpydata bpydatalist = [] bpydatapath = "%s%s" % (inst_dir, "\\.blender\\scripts\\bpydata") bpydatadir = os.listdir(bpydatapath) for bpydataitem in bpydatadir: bpydatafile = "%s\\%s" % (bpydatapath, bpydataitem) if os.path.isdir(bpydatafile) == 0: bpydatalist.append("File \"%s\"" % bpydatafile) bpydatastring = string.join(bpydatalist, "\n ") bpydatastring += "\n\n" ns_cnt = string.replace(ns_cnt, "[SCRIPTDATACONTS]", bpydatastring) # do plugins\include plugincludelist = [] plugincludepath = "%s%s" % (inst_dir, "\\plugins\\include") plugincludedir = os.listdir(plugincludepath) for plugincludeitem in plugincludedir: plugincludefile = "%s\\%s" % (plugincludepath, plugincludeitem) if os.path.isdir(plugincludefile) == 0: if plugincludefile.find('.h') or plugincludefile.find('.DEF'): plugincludefile = os.path.normpath(plugincludefile) plugincludelist.append("File \"%s\"" % plugincludefile) plugincludestring = string.join(plugincludelist, "\n ") plugincludestring += "\n\n" ns_cnt = string.replace(ns_cnt, "[PLUGINCONTS]", plugincludestring) # do scripts\bpydata\config cfglist = [] cfgpath = "%s%s" % (inst_dir, "\\.blender\\scripts\\bpydata\\config") cfgdir = os.listdir(cfgpath) for cfgitem in cfgdir: cfgfile = "%s\\%s" % (cfgpath, cfgitem) if os.path.isdir(cfgfile) == 0: cfglist.append("File \"%s\"" % cfgfile) cfgstring = string.join(cfglist, "\n ") cfgstring += "\n\n" ns_cnt = string.replace(ns_cnt, "[SCRIPTDATACFGCONTS]", cfgstring) # do dotblender dotblendlist = [] dotblenddir = os.listdir(inst_dir+"\\.blender") for dotblenditem in dotblenddir: if os.path.isdir(inst_dir + "\\.blender\\" + dotblenditem) == 0: dotblendlist.append("File \"" + os.path.normpath(inst_dir) + "\\.blender\\" + dotblenditem+"\"") dotblendstring = string.join(dotblendlist, "\n ") dotblendstring += "\n\n" ns_cnt = string.replace(ns_cnt, "[DOTBLENDERCONTS]", dotblendstring) # do language files langlist = [] langfiles = [] langdir = os.listdir(inst_dir + "\\.blender\\locale") for langitem in langdir: if os.path.isdir(inst_dir + "\\.blender\\locale\\" + langitem) == 1: langfiles.append("SetOutPath $BLENDERHOME\\.blender\\locale\\" + langitem + "\\LC_MESSAGES") langfiles.append("File \"" + os.path.normpath(inst_dir) + "\\.blender\\locale\\" + langitem + "\\LC_MESSAGES\\blender.mo\"") langstring = string.join(langfiles, "\n ") langstring += "\n\n" ns_cnt = string.replace(ns_cnt, "[LANGUAGECONTS]", langstring) # var replacements ns_cnt = string.replace(ns_cnt, "DISTDIR", os.path.normpath(inst_dir+"\\")) ns_cnt = string.replace(ns_cnt, "SHORTVER", shortver) ns_cnt = string.replace(ns_cnt, "VERSION", version) ns_cnt = string.replace(ns_cnt, "RELDIR", os.path.normpath(rel_dir)) tmpnsi = os.path.normpath(install_base_dir+os.sep+env['BF_BUILDDIR']+os.sep+"00.blender_tmp.nsi") new_nsis = open(tmpnsi, 'w') new_nsis.write(ns_cnt) new_nsis.close() os.chdir(start_dir) cmdline = "makensis " + "\""+tmpnsi+"\"" startupinfo = subprocess.STARTUPINFO() startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE, startupinfo=startupinfo, shell = True) data, err = proc.communicate() rv = proc.wait() return 0