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/**
* I've modified some very nice bounding box tree code from
* Gino van der Bergen's Free Solid Library below. It's basically
* the same code - but I've hacked out the transformation stuff as
* I didn't understand it. I've also made it far less elegant!
*
*/
/*
SOLID - Software Library for Interference Detection
Copyright (C) 1997-1998 Gino van den Bergen
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
Please send remarks, questions and bug reports to gino@win.tue.nl,
or write to:
Gino van den Bergen
Department of Mathematics and Computing Science
Eindhoven University of Technology
P.O. Box 513, 5600 MB Eindhoven, The Netherlands
*/
#ifndef _BBOXTREE_H_
#define _BBOXTREE_H_
#include "CSG_BBox.h"
#include "MT_Line3.h"
#include "CSG_IndexDefs.h"
#include <vector>
/**
* Tree structure
*/
class BBoxNode
{
public:
enum TagType { LEAF, INTERNAL };
BBox m_bbox;
TagType m_tag;
};
class BBoxLeaf : public BBoxNode
{
public:
int m_polyIndex;
BBoxLeaf() {}
BBoxLeaf(int polyIndex, const BBox& bbox)
: m_polyIndex(polyIndex)
{
m_bbox = bbox;
m_tag = LEAF;
}
};
typedef BBoxLeaf* LeafPtr;
typedef BBoxNode* NodePtr;
class BBoxInternal : public BBoxNode
{
public:
NodePtr lson;
NodePtr rson;
BBoxInternal() {}
BBoxInternal(
int n, LeafPtr leafIt
);
};
typedef BBoxInternal* InternalPtr;
class BBoxTree
{
public :
BBoxTree() {};
const NodePtr RootNode() const {
return m_internals;
}
~BBoxTree() {
delete[] m_leaves;
delete[] m_internals;
}
// tree takes ownership of the leaves.
void BuildTree(LeafPtr leaves, int numLeaves);
private :
void RecursiveTreeBuild(
int n, LeafPtr leafIt
);
int m_branch;
LeafPtr m_leaves;
InternalPtr m_internals;
int m_numLeaves;
};
#endif
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