1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
|
/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#ifndef __UTIL_TYPES_INT4_IMPL_H__
#define __UTIL_TYPES_INT4_IMPL_H__
#ifndef __UTIL_TYPES_H__
# error "Do not include this file directly, include util/types.h instead."
#endif
#ifndef __KERNEL_GPU__
# include <cstdio>
#endif
CCL_NAMESPACE_BEGIN
#ifndef __KERNEL_GPU__
# ifdef __KERNEL_SSE__
__forceinline int4::int4()
{
}
__forceinline int4::int4(const int4 &a) : m128(a.m128)
{
}
__forceinline int4::int4(const __m128i &a) : m128(a)
{
}
__forceinline int4::operator const __m128i &() const
{
return m128;
}
__forceinline int4::operator __m128i &()
{
return m128;
}
__forceinline int4 &int4::operator=(const int4 &a)
{
m128 = a.m128;
return *this;
}
# endif /* __KERNEL_SSE__ */
__forceinline int int4::operator[](int i) const
{
util_assert(i >= 0);
util_assert(i < 4);
return *(&x + i);
}
__forceinline int &int4::operator[](int i)
{
util_assert(i >= 0);
util_assert(i < 4);
return *(&x + i);
}
ccl_device_inline int4 make_int4(int i)
{
# ifdef __KERNEL_SSE__
int4 a(_mm_set1_epi32(i));
# else
int4 a = {i, i, i, i};
# endif
return a;
}
ccl_device_inline int4 make_int4(int x, int y, int z, int w)
{
# ifdef __KERNEL_SSE__
int4 a(_mm_set_epi32(w, z, y, x));
# else
int4 a = {x, y, z, w};
# endif
return a;
}
ccl_device_inline int4 make_int4(const float3 &f)
{
# ifdef __KERNEL_SSE__
int4 a(_mm_cvtps_epi32(f.m128));
# else
int4 a = {(int)f.x, (int)f.y, (int)f.z, (int)f.w};
# endif
return a;
}
ccl_device_inline int4 make_int4(const float4 &f)
{
# ifdef __KERNEL_SSE__
int4 a(_mm_cvtps_epi32(f.m128));
# else
int4 a = {(int)f.x, (int)f.y, (int)f.z, (int)f.w};
# endif
return a;
}
ccl_device_inline void print_int4(const char *label, const int4 &a)
{
printf("%s: %d %d %d %d\n", label, a.x, a.y, a.z, a.w);
}
#endif /* __KERNEL_GPU__ */
CCL_NAMESPACE_END
#endif /* __UTIL_TYPES_INT4_IMPL_H__ */
|