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/* SPDX-License-Identifier: Apache-2.0
* Copyright 2011-2022 Blender Foundation */
#ifndef __UTIL_TYPES_VECTOR3_IMPL_H__
#define __UTIL_TYPES_VECTOR3_IMPL_H__
#ifndef __UTIL_TYPES_H__
# error "Do not include this file directly, include util/types.h instead."
#endif
CCL_NAMESPACE_BEGIN
#ifndef __KERNEL_GPU__
template<typename T> ccl_always_inline vector3<T>::vector3()
{
}
template<typename T> ccl_always_inline vector3<T>::vector3(const T &a) : x(a), y(a), z(a)
{
}
template<typename T>
ccl_always_inline vector3<T>::vector3(const T &x, const T &y, const T &z) : x(x), y(y), z(z)
{
}
#endif /* __KERNEL_GPU__ */
CCL_NAMESPACE_END
#endif /* __UTIL_TYPES_VECTOR3_IMPL_H__ */
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