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/**
*
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* ***** END GPL LICENSE BLOCK *****
*/
#ifndef BKE_UVPROJECT_H
#define BKE_UVPROJECT_H
struct UvCameraInfo;
/* create uv info from the camera, needs to be freed */
struct UvCameraInfo *project_camera_info(struct Object *ob, float rotmat[4][4], float winx, float winy);
/* apply uv from uvinfo (camera) */
void project_from_camera(float target[2], float source[3], struct UvCameraInfo *uci);
/* apply uv from perspective matrix */
void project_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy);
/* apply ortho uv's */
void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4]);
#endif
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