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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
class OpenCLDevice;
#ifndef _COM_OpenCLDevice_h
#define _COM_OpenCLDevice_h
#include "COM_Device.h"
#include "OCL_opencl.h"
#include "COM_WorkScheduler.h"
/**
* @brief device representing an GPU OpenCL device.
* an instance of this class represents a single cl_device
*/
class OpenCLDevice : public Device {
private:
/**
* @brief opencl context
*/
cl_context context;
/**
* @brief opencl device
*/
cl_device_id device;
/**
* @brief opencl program
*/
cl_program program;
/**
* @brief opencl command queue
*/
cl_command_queue queue;
public:
/**
* @brief constructor with opencl device
* @param context
* @param device
*/
OpenCLDevice(cl_context context, cl_device_id device, cl_program program);
/**
* @brief initialize the device
* During initialization the OpenCL cl_command_queue is created
* the command queue is stored in the field queue.
* @see queue
*/
bool initialize();
/**
* @brief deinitialize the device
* During deintiialization the command queue is cleared
*/
void deinitialize();
/**
* @brief execute a WorkPackage
* @param work the WorkPackage to execute
*/
void execute(WorkPackage *work);
};
#endif
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