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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Copyright 2011, Blender Foundation.
*/
#include "COM_ConvertColorProfileOperation.h"
#include "IMB_imbuf.h"
namespace blender::compositor {
ConvertColorProfileOperation::ConvertColorProfileOperation()
{
this->addInputSocket(DataType::Color);
this->addOutputSocket(DataType::Color);
m_inputOperation = nullptr;
m_predivided = false;
}
void ConvertColorProfileOperation::initExecution()
{
m_inputOperation = this->getInputSocketReader(0);
}
void ConvertColorProfileOperation::executePixelSampled(float output[4],
float x,
float y,
PixelSampler sampler)
{
float color[4];
m_inputOperation->readSampled(color, x, y, sampler);
IMB_buffer_float_from_float(
output, color, 4, m_toProfile, m_fromProfile, m_predivided, 1, 1, 0, 0);
}
void ConvertColorProfileOperation::deinitExecution()
{
m_inputOperation = nullptr;
}
} // namespace blender::compositor
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