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/*
* Copyright 2011, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor:
* Jeroen Bakker
* Monique Dewanchand
*/
#include "COM_FastGaussianBlurOperation.h"
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
FastGaussianBlurOperation::FastGaussianBlurOperation(): BlurBaseOperation()
{
this->iirgaus = NULL;
}
void FastGaussianBlurOperation::executePixel(float *color,int x, int y, MemoryBuffer *inputBuffers[], void *data)
{
MemoryBuffer *newData = (MemoryBuffer*)data;
newData->read(color, x, y);
}
bool FastGaussianBlurOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
{
rcti newInput;
rcti sizeInput;
sizeInput.xmin = 0;
sizeInput.ymin = 0;
sizeInput.xmax = 5;
sizeInput.ymax = 5;
NodeOperation * operation = this->getInputOperation(1);
if (operation->determineDependingAreaOfInterest(&sizeInput, readOperation, output)) {
return true;
}
else {
if (this->iirgaus) {
return false;
}
else {
newInput.xmin = 0;
newInput.ymin = 0;
newInput.xmax = this->getWidth();
newInput.ymax = this->getHeight();
}
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
}
void FastGaussianBlurOperation::initExecution()
{
BlurBaseOperation::initExecution();
BlurBaseOperation::initMutex();
}
void FastGaussianBlurOperation::deinitExecution()
{
if (this->iirgaus) {
delete this->iirgaus;
this->iirgaus = NULL;
}
BlurBaseOperation::deinitMutex();
}
void *FastGaussianBlurOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
{
lockMutex();
if (!iirgaus) {
MemoryBuffer *newBuf = (MemoryBuffer*)this->inputProgram->initializeTileData(rect, memoryBuffers);
MemoryBuffer *copy = newBuf->duplicate();
updateSize(memoryBuffers);
int c;
sx = data->sizex * this->size/2.0f;
sy = data->sizey * this->size/2.0f;
if ((sx == sy) && (sx > 0.f)) {
for (c=0; c<COM_NUMBER_OF_CHANNELS; ++c)
IIR_gauss(copy, sx, c, 3);
}
else {
if (sx > 0.f) {
for (c=0; c<COM_NUMBER_OF_CHANNELS; ++c)
IIR_gauss(copy, sx, c, 1);
}
if (sy > 0.f) {
for (c=0; c<COM_NUMBER_OF_CHANNELS; ++c)
IIR_gauss(copy, sy, c, 2);
}
}
this->iirgaus = copy;
}
unlockMutex();
return iirgaus;
}
void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src, float sigma, int chan, int xy)
{
double q, q2, sc, cf[4], tsM[9], tsu[3], tsv[3];
double *X, *Y, *W;
int i, x, y, sz;
float *buffer = src->getBuffer();
// <0.5 not valid, though can have a possibly useful sort of sharpening effect
if (sigma < 0.5f) return;
if ((xy < 1) || (xy > 3)) xy = 3;
// XXX The YVV macro defined below explicitly expects sources of at least 3x3 pixels,
// so just skiping blur along faulty direction if src's def is below that limit!
if (src->getWidth() < 3) xy &= ~(int) 1;
if (src->getHeight() < 3) xy &= ~(int) 2;
if (xy < 1) return;
// see "Recursive Gabor Filtering" by Young/VanVliet
// all factors here in double.prec. Required, because for single.prec it seems to blow up if sigma > ~200
if (sigma >= 3.556f)
q = 0.9804f*(sigma - 3.556f) + 2.5091f;
else // sigma >= 0.5
q = (0.0561f*sigma + 0.5784f)*sigma - 0.2568f;
q2 = q*q;
sc = (1.1668 + q)*(3.203729649 + (2.21566 + q)*q);
// no gabor filtering here, so no complex multiplies, just the regular coefs.
// all negated here, so as not to have to recalc Triggs/Sdika matrix
cf[1] = q*(5.788961737 + (6.76492 + 3.0*q)*q)/ sc;
cf[2] = -q2*(3.38246 + 3.0*q)/sc;
// 0 & 3 unchanged
cf[3] = q2*q/sc;
cf[0] = 1.0 - cf[1] - cf[2] - cf[3];
// Triggs/Sdika border corrections,
// it seems to work, not entirely sure if it is actually totally correct,
// Besides J.M.Geusebroek's anigauss.c (see http://www.science.uva.nl/~mark),
// found one other implementation by Cristoph Lampert,
// but neither seem to be quite the same, result seems to be ok so far anyway.
// Extra scale factor here to not have to do it in filter,
// though maybe this had something to with the precision errors
sc = cf[0]/((1.0 + cf[1] - cf[2] + cf[3])*(1.0 - cf[1] - cf[2] - cf[3])*(1.0 + cf[2] + (cf[1] - cf[3])*cf[3]));
tsM[0] = sc*(-cf[3]*cf[1] + 1.0 - cf[3]*cf[3] - cf[2]);
tsM[1] = sc*((cf[3] + cf[1])*(cf[2] + cf[3]*cf[1]));
tsM[2] = sc*(cf[3]*(cf[1] + cf[3]*cf[2]));
tsM[3] = sc*(cf[1] + cf[3]*cf[2]);
tsM[4] = sc*(-(cf[2] - 1.0)*(cf[2] + cf[3]*cf[1]));
tsM[5] = sc*(-(cf[3]*cf[1] + cf[3]*cf[3] + cf[2] - 1.0)*cf[3]);
tsM[6] = sc*(cf[3]*cf[1] + cf[2] + cf[1]*cf[1] - cf[2]*cf[2]);
tsM[7] = sc*(cf[1]*cf[2] + cf[3]*cf[2]*cf[2] - cf[1]*cf[3]*cf[3] - cf[3]*cf[3]*cf[3] - cf[3]*cf[2] + cf[3]);
tsM[8] = sc*(cf[3]*(cf[1] + cf[3]*cf[2]));
#define YVV(L) \
{ \
W[0] = cf[0]*X[0] + cf[1]*X[0] + cf[2]*X[0] + cf[3]*X[0]; \
W[1] = cf[0]*X[1] + cf[1]*W[0] + cf[2]*X[0] + cf[3]*X[0]; \
W[2] = cf[0]*X[2] + cf[1]*W[1] + cf[2]*W[0] + cf[3]*X[0]; \
for (i=3; i<L; i++) \
W[i] = cf[0]*X[i] + cf[1]*W[i-1] + cf[2]*W[i-2] + cf[3]*W[i-3]; \
tsu[0] = W[L-1] - X[L-1]; \
tsu[1] = W[L-2] - X[L-1]; \
tsu[2] = W[L-3] - X[L-1]; \
tsv[0] = tsM[0]*tsu[0] + tsM[1]*tsu[1] + tsM[2]*tsu[2] + X[L-1]; \
tsv[1] = tsM[3]*tsu[0] + tsM[4]*tsu[1] + tsM[5]*tsu[2] + X[L-1]; \
tsv[2] = tsM[6]*tsu[0] + tsM[7]*tsu[1] + tsM[8]*tsu[2] + X[L-1]; \
Y[L-1] = cf[0]*W[L-1] + cf[1]*tsv[0] + cf[2]*tsv[1] + cf[3]*tsv[2]; \
Y[L-2] = cf[0]*W[L-2] + cf[1]*Y[L-1] + cf[2]*tsv[0] + cf[3]*tsv[1]; \
Y[L-3] = cf[0]*W[L-3] + cf[1]*Y[L-2] + cf[2]*Y[L-1] + cf[3]*tsv[0]; \
for (i=L-4; i>=0; i--) \
Y[i] = cf[0]*W[i] + cf[1]*Y[i+1] + cf[2]*Y[i+2] + cf[3]*Y[i+3]; \
}
// intermediate buffers
sz = MAX2(src->getWidth(), src->getHeight());
X = (double*)MEM_callocN(sz*sizeof(double), "IIR_gauss X buf");
Y = (double*)MEM_callocN(sz*sizeof(double), "IIR_gauss Y buf");
W = (double*)MEM_callocN(sz*sizeof(double), "IIR_gauss W buf");
if (xy & 1) { // H
for (y=0; y<src->getHeight(); ++y) {
const int yx = y*src->getWidth();
for (x=0; x<src->getWidth(); ++x)
X[x] = buffer[(x + yx)*COM_NUMBER_OF_CHANNELS + chan];
YVV(src->getWidth());
for (x=0; x<src->getWidth(); ++x)
buffer[(x + yx)*COM_NUMBER_OF_CHANNELS + chan] = Y[x];
}
}
if (xy & 2) { // V
for (x=0; x<src->getWidth(); ++x) {
for (y=0; y<src->getHeight(); ++y)
X[y] = buffer[(x + y*src->getWidth())*COM_NUMBER_OF_CHANNELS + chan];
YVV(src->getHeight());
for (y=0; y<src->getHeight(); ++y)
buffer[(x + y*src->getWidth())*COM_NUMBER_OF_CHANNELS + chan] = Y[y];
}
}
MEM_freeN(X);
MEM_freeN(W);
MEM_freeN(Y);
#undef YVV
}
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