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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2012 Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation,
* Sergey Sharybin
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ED_mask.h
* \ingroup editors
*/
#ifndef __ED_MASK_H__
#define __ED_MASK_H__
struct wmKeyConfig;
struct MaskLayer;
struct MaskLayerShape;
struct wmEvent;
/* mask_edit.c */
void ED_mask_get_size(struct ScrArea *sa, int *width, int *height);
void ED_mask_zoom(struct ScrArea *sa, struct ARegion *ar, float *zoomx, float *zoomy);
void ED_mask_get_aspect(struct ScrArea *sa, struct ARegion *ar, float *aspx, float *aspy);
void ED_mask_pixelspace_factor(struct ScrArea *sa, struct ARegion *ar, float *scalex, float *scaley);
void ED_mask_mouse_pos(struct ScrArea *sa, struct ARegion *ar, const int mval[2], float co[2]);
void ED_mask_point_pos(struct ScrArea *sa, struct ARegion *ar, float x, float y, float *xr, float *yr);
void ED_mask_point_pos__reverse(struct ScrArea *sa, struct ARegion *ar,
float x, float y, float *xr, float *yr);
void ED_operatortypes_mask(void);
void ED_keymap_mask(struct wmKeyConfig *keyconf);
void ED_operatormacros_mask(void);
/* mask_draw.c */
void ED_mask_draw(const struct bContext *C, const char draw_flag, const char draw_type);
void ED_mask_draw_region(struct Mask *mask, struct ARegion *ar,
const char draw_flag, const char draw_type,
const int width_i, const int height_i,
const float aspx, const float aspy,
const short do_scale_applied, const short do_draw_cb,
float stabmat[4][4],
const struct bContext *C);
void ED_mask_draw_frames(struct Mask *mask, struct ARegion *ar, const int cfra, const int sfra, const int efra);
/* mask_shapekey.c */
void ED_mask_layer_shape_auto_key(struct MaskLayer *masklay, const int frame);
int ED_mask_layer_shape_auto_key_all(struct Mask *mask, const int frame);
int ED_mask_layer_shape_auto_key_select(struct Mask *mask, const int frame);
/* ----------- Mask AnimEdit API ------------------ */
short ED_masklayer_frames_looper(struct MaskLayer *masklay, struct Scene *scene,
short (*masklay_shape_cb)(struct MaskLayerShape *, struct Scene *));
void ED_masklayer_make_cfra_list(struct MaskLayer *masklay, ListBase *elems, short onlysel);
short ED_masklayer_frame_select_check(struct MaskLayer *masklay);
void ED_masklayer_frame_select_set(struct MaskLayer *masklay, short mode);
void ED_masklayer_frames_select_border(struct MaskLayer *masklay, float min, float max, short select_mode);
void ED_mask_select_frames(struct MaskLayer *masklay, short select_mode);
void ED_mask_select_frame(struct MaskLayer *masklay, int selx, short select_mode);
void ED_masklayer_frames_delete(struct MaskLayer *masklay);
void ED_masklayer_frames_duplicate(struct MaskLayer *masklay);
void ED_masklayer_snap_frames(struct MaskLayer *masklay, struct Scene *scene, short mode);
#if 0
void free_gpcopybuf(void);
void copy_gpdata(void);
void paste_gpdata(void);
void mirror_masklayer_frames(struct MaskLayer *masklay, short mode);
#endif
#endif /* __ED_MASK_H__ */
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