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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2014 Blender Foundation.
* All rights reserved.
*/
/** \file \ingroup gpu
*
* Selection implementations.
*/
#ifndef __GPU_SELECT_PRIVATE_H__
#define __GPU_SELECT_PRIVATE_H__
/* gpu_select_pick */
void gpu_select_pick_begin(uint (*buffer)[4], uint bufsize, const rcti *input, char mode);
bool gpu_select_pick_load_id(uint id);
uint gpu_select_pick_end(void);
void gpu_select_pick_cache_begin(void);
void gpu_select_pick_cache_end(void);
bool gpu_select_pick_is_cached(void);
void gpu_select_pick_cache_load_id(void);
/* gpu_select_sample_query */
void gpu_select_query_begin(uint (*buffer)[4], uint bufsize, const rcti *input, char mode, int oldhits);
bool gpu_select_query_load_id(uint id);
uint gpu_select_query_end(void);
#define SELECT_ID_NONE ((uint)0xffffffff)
#endif /* __GPU_SELECT_PRIVATE_H__ */
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