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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2022 Blender Foundation. All rights reserved. */
#include "usd_tests_common.h"
#include "testing/testing.h"
#include <pxr/base/plug/registry.h>
#include "BLI_path_util.h"
#include "BLI_utildefines.h"
#include "BKE_appdir.h"
namespace blender::io::usd {
std::string register_usd_plugins_for_tests()
{
static char usd_datafiles_dir[FILE_MAX] = {'\0'};
static bool plugin_path_registered = false;
if (plugin_path_registered) {
return usd_datafiles_dir;
}
plugin_path_registered = true;
const std::string &release_dir = blender::tests::flags_test_release_dir();
if (release_dir.empty()) {
return "";
}
const size_t path_len = BLI_path_join(
usd_datafiles_dir, FILE_MAX, release_dir.c_str(), "datafiles", "usd");
/* #BLI_path_join removes trailing slashes, but the USD library requires one in order to
* recognize the path as directory. */
BLI_assert(path_len + 1 < FILE_MAX);
usd_datafiles_dir[path_len] = '/';
usd_datafiles_dir[path_len + 1] = '\0';
pxr::PlugRegistry::GetInstance().RegisterPlugins(usd_datafiles_dir);
return usd_datafiles_dir;
}
} // namespace blender::io::usd
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