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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#include "node_geometry_util.hh"
namespace blender::nodes::node_geo_input_position_cc {
static void node_declare(NodeDeclarationBuilder &b)
{
b.add_output<decl::Vector>(N_("Position")).field_source();
}
static void node_geo_exec(GeoNodeExecParams params)
{
Field<float3> position_field{AttributeFieldInput::Create<float3>("position")};
params.set_output("Position", std::move(position_field));
}
} // namespace blender::nodes::node_geo_input_position_cc
void register_node_type_geo_input_position()
{
namespace file_ns = blender::nodes::node_geo_input_position_cc;
static bNodeType ntype;
geo_node_type_base(&ntype, GEO_NODE_INPUT_POSITION, "Position", NODE_CLASS_INPUT, 0);
ntype.geometry_node_execute = file_ns::node_geo_exec;
ntype.declare = file_ns::node_declare;
nodeRegisterType(&ntype);
}
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