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/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Mathias Panzenböck (panzi) <grosser.meister.morti@gmx.net>.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/nodes/texture/nodes/node_texture_distance.c
* \ingroup texnodes
*/
#include <math.h>
#include "BLI_math.h"
#include "node_texture_util.h"
#include "NOD_texture.h"
static bNodeSocketTemplate inputs[]= {
{ SOCK_VECTOR, 1, "Coordinate 1", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
{ SOCK_VECTOR, 1, "Coordinate 2", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
{ SOCK_FLOAT, 0, "Value" },
{ -1, 0, "" }
};
static void valuefn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
{
float co1[3], co2[3];
tex_input_vec(co1, in[0], p, thread);
tex_input_vec(co2, in[1], p, thread);
*out = len_v3v3(co2, co1);
}
static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
{
tex_output(node, in, out[0], &valuefn, data);
}
void register_node_type_tex_distance(ListBase *lb)
{
static bNodeType ntype;
node_type_base(&ntype, TEX_NODE_DISTANCE, "Distance", NODE_CLASS_CONVERTOR, NODE_OPTIONS);
node_type_socket_templates(&ntype, inputs, outputs);
node_type_size(&ntype, 120, 110, 160);
node_type_storage(&ntype, "node_distance", NULL, NULL);
node_type_exec(&ntype, exec);
nodeRegisterType(lb, &ntype);
}
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