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|
# -*- mode: cmake; indent-tabs-mode: t; -*-
# $Id$
# ***** BEGIN GPL LICENSE BLOCK *****
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# The Original Code is Copyright (C) 2006, Blender Foundation
# All rights reserved.
#
# The Original Code is: all of this file.
#
# Contributor(s): Jacques Beaurain.
#
# ***** END GPL LICENSE BLOCK *****
# So BUILDINFO and BLENDERPATH strings are automatically quoted
cmake_policy(SET CMP0005 NEW)
setup_libdirs()
blender_include_dirs(
../../intern/guardedalloc
../blender/blenlib
../blender/blenkernel
../blender/blenloader
../blender/editors/include
../blender/makesrna
../blender/imbuf
../blender/render/extern/include
../blender/makesdna
../blender/gpu
../blender/windowmanager
)
if(WITH_CODEC_QUICKTIME)
add_definitions(-DWITH_QUICKTIME)
endif()
if(WITH_IMAGE_OPENEXR)
add_definitions(-DWITH_OPENEXR)
endif()
if(WITH_IMAGE_OPENJPEG)
add_definitions(-DWITH_OPENJPEG)
endif()
if(WITH_IMAGE_TIFF)
add_definitions(-DWITH_TIFF)
endif()
if(WITH_IMAGE_DDS)
add_definitions(-DWITH_DDS)
endif()
if(WITH_IMAGE_CINEON)
add_definitions(-DWITH_CINEON)
endif()
if(WITH_IMAGE_HDR)
add_definitions(-DWITH_HDR)
endif()
if(WITH_PYTHON)
blender_include_dirs(../blender/python)
add_definitions(-DWITH_PYTHON)
endif()
if(WITH_GAMEENGINE)
blender_include_dirs(
../kernel/gen_messaging
../kernel/gen_system
)
add_definitions(-DWITH_GAMEENGINE)
endif()
if(NOT WITH_SDL)
add_definitions(-DDISABLE_SDL)
endif()
if(WITH_BINRELOC)
add_definitions(-DWITH_BINRELOC)
blender_include_dirs(${BINRELOC_INC})
endif()
# Setup the exe sources and buildinfo
set(SRC
creator.c
)
if(WIN32 AND NOT UNIX)
list(APPEND SRC
../icons/winblender.rc
)
endif()
if(WITH_BUILDINFO)
# --------------------------------------------------------------------------
# These defines could all be moved into the header below
string(REPLACE " " "\ " BUILDINFO_CFLAGS "${CMAKE_C_FLAGS}")
string(REPLACE " " "\ " BUILDINFO_CXXFLAGS "${CMAKE_CXX_FLAGS}")
string(REPLACE " " "\ " BUILDINFO_LINKFLAGS "${PLATFORM_LINKFLAGS}")
add_definitions(
# # define in header now, else these get out of date on rebuilds.
# -DBUILD_DATE="${BUILD_DATE}"
# -DBUILD_TIME="${BUILD_TIME}"
# -DBUILD_REV="${BUILD_REV}"
-DWITH_BUILDINFO_HEADER # alternative to lines above
-DBUILD_PLATFORM="${CMAKE_SYSTEM_NAME}"
-DBUILD_TYPE="${CMAKE_BUILD_TYPE}"
-DBUILD_CFLAGS="${BUILDINFO_CFLAGS}"
-DBUILD_CXXFLAGS="${BUILDINFO_CXXFLAGS}"
-DBUILD_LINKFLAGS="${BUILDINFO_LINKFLAGS}"
-DBUILD_SYSTEM="CMake"
)
# --------------------------------------------------------------------------
# write header for values that change each build
# note, generaed file is in build dir's source/creator
# except when used as an include path.
# include the output directory, where the buildinfo.h file is generated
include_directories(${CMAKE_BINARY_DIR}/source/creator)
# a custom target that is always built
add_custom_target(buildinfo ALL
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h)
# creates svnheader.h using cmake script
add_custom_command(OUTPUT ${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h
COMMAND ${CMAKE_COMMAND}
-DSOURCE_DIR=${CMAKE_SOURCE_DIR}
-P ${CMAKE_SOURCE_DIR}/build_files/cmake/buildinfo.cmake)
# buildinfo.h is a generated file
set_source_files_properties(${CMAKE_CURRENT_SOURCE_DIR}/buildinfo.h
PROPERTIES GENERATED TRUE
HEADER_FILE_ONLY TRUE)
# add deps below, after adding blender
# -------------- done with header values.
list(APPEND SRC
buildinfo.c
)
endif()
# message(STATUS "Configuring blender")
if(WITH_PYTHON_MODULE)
add_definitions(-DWITH_PYTHON_MODULE)
# creates ./bin/bpy.so which can be imported as a python module.
add_library(blender SHARED ${SRC})
set_target_properties(
blender
PROPERTIES
PREFIX ""
OUTPUT_NAME bpy
LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin/
)
else()
add_executable(blender ${EXETYPE} ${SRC})
endif()
if(WITH_BUILDINFO)
# explicitly say that the executable depends on the buildinfo
add_dependencies(blender buildinfo)
endif()
# Post build steps for bundling/packaging.
if(MSVC)
# ${CMAKE_CFG_INTDIR} should replace \${BUILD_TYPE} when using add_command
set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/\${BUILD_TYPE})
elseif(APPLE)
set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR})
else()
set(TARGETDIR ${EXECUTABLE_OUTPUT_PATH})
endif()
if(WITH_INSTALL)
if(UNIX AND NOT APPLE)
if(WITH_INSTALL_PORTABLE)
set(TARGETDIR_VER ${EXECUTABLE_OUTPUT_PATH}/${CMAKE_CFG_INTDIR}/${BLENDER_VERSION})
else()
set(TARGETDIR_VER ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION})
endif()
# important to make a clean install each time
# else old scripts get loaded.
install(
CODE
"file(REMOVE_RECURSE ${TARGETDIR_VER})"
)
# message after building.
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND ${CMAKE_COMMAND} -E echo 'now run: \"make install\" to copy runtime files & scripts to ${TARGETDIR_VER}'
)
# there are a few differences between portable and system install
if(WITH_INSTALL_PORTABLE)
install(
FILES
${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop
${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/blender.svg
${CMAKE_SOURCE_DIR}/doc/manpage/blender.1
DESTINATION ${TARGETDIR}
)
install(
PROGRAMS
${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py
DESTINATION ${TARGETDIR}
)
install(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/text/
DESTINATION ${TARGETDIR}
PATTERN ".svn" EXCLUDE
)
else()
# main blender binary
install(
PROGRAMS ${TARGETDIR}/blender
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
)
if(WITH_GAMEENGINE AND WITH_PLAYER)
install(
PROGRAMS ${TARGETDIR}/blenderplayer
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
)
endif()
# misc files
install(
FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/blender.desktop
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications
)
install(
FILES ${CMAKE_SOURCE_DIR}/release/freedesktop/icons/scalable/blender.svg
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/pixmaps
)
install(
PROGRAMS ${CMAKE_SOURCE_DIR}/release/bin/blender-thumbnailer.py
DESTINATION ${CMAKE_INSTALL_PREFIX}/bin
)
install(
FILES ${CMAKE_SOURCE_DIR}/doc/manpage/blender.1
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/man/man1
)
install(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/text/
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/doc/blender
PATTERN ".svn" EXCLUDE
)
endif()
install(
FILES ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf
DESTINATION ${TARGETDIR_VER}/config
)
if(WITH_INTERNATIONAL)
install(
FILES ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages
DESTINATION ${TARGETDIR_VER}/config
)
install(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale
DESTINATION ${TARGETDIR_VER}/datafiles/
PATTERN ".svn" EXCLUDE
)
endif()
# plugins in blender 2.5 don't work at the moment.
#
# install(
# DIRECTORY ${CMAKE_SOURCE_DIR}/release/plugins
# DESTINATION ${TARGETDIR_VER}/
# PATTERN ".svn" EXCLUDE
# )
if(WITH_PYTHON)
# install(CODE "message(\"copying blender scripts...\")")
install(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/scripts
DESTINATION ${TARGETDIR_VER}/
PATTERN ".svn" EXCLUDE
PATTERN "__pycache__" EXCLUDE
)
if(WITH_PYTHON_INSTALL)
# Copy the systems python into the install directory
# Scons copy in tools/Blender.py
# install(CODE "message(\"copying a subset of the systems python...\")")
install(
DIRECTORY ${PYTHON_LIBPATH}/python${PYTHON_VERSION}
DESTINATION ${TARGETDIR_VER}/python/lib/
PATTERN ".svn" EXCLUDE
PATTERN "__pycache__" EXCLUDE # ./distutils
PATTERN "distutils" EXCLUDE # ./distutils
PATTERN "lib2to3" EXCLUDE # ./lib2to3
PATTERN "config" EXCLUDE # ./config
PATTERN "config-*" EXCLUDE # ./config-*
PATTERN "site-packages/*" EXCLUDE # ./site-packages/*
PATTERN "tkinter" EXCLUDE # ./tkinter
PATTERN "lib-dynload/_tkinter.*" EXCLUDE # ./lib-dynload/_tkinter.co
PATTERN "test" EXCLUDE # ./test
PATTERN "turtledemo" EXCLUDE # ./turtledemo
)
# # doesnt work, todo
# install(CODE "execute_process(COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ -name '*.so' -exec strip -s {} '\;')")
endif()
endif()
elseif(WIN32)
set(TARGETDIR_VER ${TARGETDIR}/${BLENDER_VERSION})
install( # same as linux!, deduplicate
CODE
"file(REMOVE_RECURSE ${TARGETDIR_VER})"
)
install( # same as linux!, deduplicate
DIRECTORY ${CMAKE_SOURCE_DIR}/release/text/
DESTINATION ${TARGETDIR_VER}/../
PATTERN ".svn" EXCLUDE
)
install( # same as linux!, deduplicate
FILES ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf
DESTINATION ${TARGETDIR_VER}/config
)
if(WITH_INTERNATIONAL) # same as linux!, deduplicate
install(
FILES ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages
DESTINATION ${TARGETDIR_VER}/config
)
install(
DIRECTORY ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale
DESTINATION ${TARGETDIR_VER}/datafiles/
PATTERN ".svn" EXCLUDE
)
if(NOT CMAKE_CL_64)
install(
FILES ${LIBDIR}/gettext/lib/gnu_gettext.dll
DESTINATION ${TARGETDIR}/
)
install(
FILES ${LIBDIR}/iconv/lib/iconv.dll
DESTINATION ${TARGETDIR}/
)
endif()
endif()
install( # same as linux!, deduplicate
DIRECTORY ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale/
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/blender/${BLENDER_VERSION}/datafiles/locale
PATTERN ".svn" EXCLUDE
)
install( # same as linux!, deduplicate
DIRECTORY ${CMAKE_SOURCE_DIR}/release/text/
DESTINATION ${TARGETDIR_VER}/../
PATTERN ".svn" EXCLUDE
)
# plugins in blender 2.5 don't work at the moment.
#
# install(
# DIRECTORY ${CMAKE_SOURCE_DIR}/release/plugins
# DESTINATION ${TARGETDIR_VER}/
# PATTERN ".svn" EXCLUDE
# )
if(WITH_PYTHON)
# install(CODE "message(\"copying blender scripts...\")")
install( # same as linux!, deduplicate
DIRECTORY ${CMAKE_SOURCE_DIR}/release/scripts
DESTINATION ${TARGETDIR_VER}/
PATTERN ".svn" EXCLUDE
PATTERN "__pycache__" EXCLUDE
)
# TODO, multiple targets?
install(FILES ${LIBDIR}/python/lib/python32.dll DESTINATION ${TARGETDIR}/ CONFIGURATIONS Release)
install(FILES ${LIBDIR}/python/lib/python32.dll DESTINATION ${TARGETDIR}/ CONFIGURATIONS RelWithDebInfo)
install(FILES ${LIBDIR}/python/lib/python32.dll DESTINATION ${TARGETDIR}/ CONFIGURATIONS MinSizeRel)
install(
FILES ${LIBDIR}/python/lib/python32_d.dll
DESTINATION ${TARGETDIR}/
CONFIGURATIONS Debug
)
if(WITH_PYTHON_INSTALL)
#~ # note, as far as python is concerned 'RelWithDebInfo' is not debug since its without debug flags.
# install(CODE "message(\"copying a subset of the systems python...\")")
install(
CODE
"execute_process(COMMAND ${CMAKE_COMMAND}
-E make_directory ${TARGETDIR_VER}/python/lib/)"
)
install(
CODE
"
if(BUILD_TYPE MATCHES \"Debug\")
set(PYBUNDLE \"python32_d.tar.gz\")
else()
set(PYBUNDLE \"python32.tar.gz\")
endif()
execute_process(COMMAND ${CMAKE_COMMAND}
-E chdir ${TARGETDIR_VER}/python/lib/
${CMAKE_COMMAND} -E tar xzfv ${LIBDIR}/release/\${PYBUNDLE})
"
)
# doesnt work, todo
# install(CODE "execute_process(COMMAND find ${TARGETDIR}/${BLENDER_VERSION}/python/lib/ -name '*.so' -exec strip -s {} '\;')")
endif()
endif()
if(CMAKE_CL_64)
# gettext and png are statically linked on win64
install(
FILES ${LIBDIR}/zlib/lib/zlib.dll
DESTINATION ${TARGETDIR}/
)
else()
install(
FILES
${LIBDIR}/png/lib/libpng.dll
${LIBDIR}/zlib/lib/zlib.dll
DESTINATION ${TARGETDIR}/
)
endif()
if(MSVC)
install(
FILES ${LIBDIR}/pthreads/lib/pthreadVC2.dll
DESTINATION ${TARGETDIR}/
)
else()
install(
FILES ${LIBDIR}/pthreads/lib/pthreadGC2.dll
DESTINATION ${TARGETDIR}/
)
endif()
if(WITH_CODEC_FFMPEG)
install(
FILES
${LIBDIR}/ffmpeg/lib/avcodec-52.dll
${LIBDIR}/ffmpeg/lib/avformat-52.dll
${LIBDIR}/ffmpeg/lib/avdevice-52.dll
${LIBDIR}/ffmpeg/lib/avutil-50.dll
${LIBDIR}/ffmpeg/lib/swscale-0.dll
DESTINATION ${TARGETDIR}/
)
endif()
if(WITH_CODEC_SNDFILE)
install(
FILES
${LIBDIR}/sndfile/lib/libsndfile-1.dll
DESTINATION ${TARGETDIR}/
)
endif()
if(WITH_OPENAL)
install(
FILES
${LIBDIR}/openal/lib/OpenAL32.dll
${LIBDIR}/openal/lib/wrap_oal.dll
DESTINATION ${TARGETDIR}/
)
endif()
if(WITH_SDL)
if(NOT CMAKE_CL_64)
install(
FILES
${LIBDIR}/sdl/lib/SDL.dll
DESTINATION ${TARGETDIR}/
)
endif()
endif()
elseif(APPLE)
# TODO, APPLE needs a 'make install' target like win32 and unix
set(SOURCEDIR ${CMAKE_SOURCE_DIR}/source/darwin/blender.app)
set(SOURCEINFO ${SOURCEDIR}/Contents/Info.plist)
set(TARGETINFO ${TARGETDIR}/blender.app/Contents/Info.plist)
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp -R ${CMAKE_SOURCE_DIR}/release/text/* ${TARGETDIR}/
)
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp -Rf ${SOURCEINFO} ${TARGETDIR}/blender.app/Contents/
COMMAND cp -Rf ${SOURCEDIR}/Contents/PkgInfo ${TARGETDIR}/blender.app/Contents/
COMMAND cp -Rf ${SOURCEDIR}/Contents/Resources ${TARGETDIR}/blender.app/Contents/
COMMAND cat ${SOURCEINFO} | sed s/VERSION/${BLENDER_VERSION}${BLENDER_VERSION_CHAR}/ | sed s/DATE/`date +'%Y-%b-%d'`/ > ${TARGETINFO}
COMMAND rm -Rf ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}
COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}
COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/
COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.bfont.ttf ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/
)
if(WITH_INTERNATIONAL)
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp ${CMAKE_SOURCE_DIR}/release/bin/.blender/.Blanguages ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/
COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/bin/.blender/locale ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/datafiles/
)
endif()
if(WITH_PYTHON)
set(PYTHON_ZIP "python_${CMAKE_OSX_ARCHITECTURES}.zip")
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND cp -Rf ${CMAKE_SOURCE_DIR}/release/scripts ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/
COMMAND mkdir ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/python/
COMMAND unzip -q ${LIBDIR}/release/${PYTHON_ZIP} -d ${TARGETDIR}/blender.app/Contents/MacOS/${BLENDER_VERSION}/python/
COMMAND find ${TARGETDIR}/blender.app -name '*.py[co]' -prune -exec rm -rf {} '\;'
COMMAND find ${TARGETDIR}/blender.app -name '__pycache__' -exec rmdir {} '+'
)
endif()
add_custom_command(
TARGET blender POST_BUILD MAIN_DEPENDENCY blender
COMMAND find ${TARGETDIR}/blender.app -name .DS_Store -prune -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/blender.app -name .svn -prune -exec rm -rf {} "\;"
COMMAND find ${TARGETDIR}/blender.app -name __MACOSX -prune -exec rm -rf {} "\;"
)
endif()
endif()
add_dependencies(blender makesdna)
get_property(BLENDER_LINK_LIBS GLOBAL PROPERTY BLENDER_LINK_LIBS)
set(BLENDER_LINK_LIBS bf_nodes ${BLENDER_LINK_LIBS} bf_windowmanager bf_render)
if(WITH_MOD_FLUID)
list(APPEND BLENDER_LINK_LIBS bf_intern_elbeem)
endif()
#if(UNIX)
# Sort libraries
set(BLENDER_SORTED_LIBS
bf_windowmanager
bf_editor_space_api
bf_editor_space_action
bf_editor_space_buttons
bf_editor_space_console
bf_editor_space_file
bf_editor_space_graph
bf_editor_space_image
bf_editor_space_info
bf_editor_space_logic
bf_editor_space_nla
bf_editor_space_node
bf_editor_space_outliner
bf_editor_space_script
bf_editor_space_sequencer
bf_editor_space_sound
bf_editor_space_time
bf_editor_space_userpref
bf_editor_space_view3d
bf_editor_text
bf_editor_transform
bf_editor_util
bf_editor_uvedit
bf_editor_curve
bf_editor_armature
bf_editor_gpencil
bf_editor_interface
bf_editor_mesh
bf_editor_metaball
bf_editor_object
bf_editor_physics
bf_editor_render
bf_editor_screen
bf_editor_sculpt_paint
bf_editor_sound
bf_editor_animation
bf_editor_datafiles
bf_render
bf_intern_opennl
bf_python
bf_python_ext
bf_ikplugin
bf_modifiers
bf_blenkernel
bf_nodes
bf_gpu
bf_blenloader
bf_blenlib
bf_intern_ghost
bf_intern_string
bf_blenpluginapi
bf_imbuf
bf_avi
bf_imbuf_cineon
bf_imbuf_openexr
bf_imbuf_dds
bf_readblenfile
bf_collada
bf_intern_bsp
bf_intern_bop
bf_gen_system
bf_intern_decimate
bf_intern_elbeem
bf_intern_ik
bf_intern_memutil
bf_intern_guardedalloc
bf_intern_ctr
ge_blen_routines
ge_converter
ge_phys_dummy
ge_phys_bullet
bf_intern_smoke
extern_minilzo
extern_lzma
ge_logic_ketsji
ge_phys_common
ge_logic
ge_rasterizer
ge_oglrasterizer
ge_logic_expressions
ge_scenegraph
ge_logic_network
bf_gen_system
bf_python # duplicate for BPY_driver_exec
ge_logic_ngnetwork
extern_bullet
ge_logic_loopbacknetwork
bf_intern_moto
extern_glew
extern_openjpeg
extern_redcode
ge_videotex
bf_rna
bf_dna
bf_blenfont
bf_intern_audaspace
bf_intern_mikktspace
)
if(WITH_BINRELOC)
list(APPEND BLENDER_SORTED_LIBS extern_binreloc)
endif()
if(WITH_CXX_GUARDEDALLOC)
list(APPEND BLENDER_SORTED_LIBS bf_intern_guardedalloc_cpp)
endif()
if(WITH_IK_ITASC)
list(APPEND BLENDER_SORTED_LIBS bf_intern_itasc)
endif()
if(WITH_CODEC_QUICKTIME)
list(APPEND BLENDER_SORTED_LIBS bf_quicktime)
endif()
foreach(SORTLIB ${BLENDER_SORTED_LIBS})
set(REMLIB ${SORTLIB})
foreach(SEARCHLIB ${BLENDER_LINK_LIBS})
if(${SEARCHLIB} STREQUAL ${SORTLIB})
set(REMLIB "")
endif()
endforeach()
if(REMLIB)
# message(STATUS "Removing library ${REMLIB} from blender linking because: not configured")
list(APPEND REM_MSG ${REMLIB})
list(REMOVE_ITEM BLENDER_SORTED_LIBS ${REMLIB})
endif()
endforeach()
if(REM_MSG)
list(SORT REM_MSG)
message(STATUS "Blender Skipping: (${REM_MSG})")
endif()
target_link_libraries(blender ${BLENDER_SORTED_LIBS})
#else()
# target_link_libraries(blender ${BLENDER_LINK_LIBS})
#endif()
setup_liblinks(blender)
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