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authorMichael Haggerty <mhagger@alum.mit.edu>2017-04-16 09:41:31 +0300
committerJunio C Hamano <gitster@pobox.com>2017-04-17 07:32:45 +0300
commit958f964691a250d9a7173f1c0a4c03fd9e71e2aa (patch)
treeb111a4b1ad558b60a61024b432061f63a99ad351 /refs/ref-cache.c
parent9fc3b06311f5a56b1933f046b06b3be22c17069b (diff)
refs: split `ref_cache` code into separate files
The `ref_cache` code is currently too tightly coupled to `files-backend`, making the code harder to understand and making it awkward for new code to use `ref_cache` (as we indeed have planned). Start loosening that coupling by splitting `ref_cache` into a separate module. This commit moves code, adds declarations, and changes the visibility of some functions, but doesn't change any code. The modules are still too tightly coupled, but the situation will be improved in subsequent commits. Signed-off-by: Michael Haggerty <mhagger@alum.mit.edu> Signed-off-by: Junio C Hamano <gitster@pobox.com>
Diffstat (limited to 'refs/ref-cache.c')
-rw-r--r--refs/ref-cache.c512
1 files changed, 512 insertions, 0 deletions
diff --git a/refs/ref-cache.c b/refs/ref-cache.c
new file mode 100644
index 0000000000..4274a43a9b
--- /dev/null
+++ b/refs/ref-cache.c
@@ -0,0 +1,512 @@
+#include "../cache.h"
+#include "../refs.h"
+#include "refs-internal.h"
+#include "ref-cache.h"
+#include "../iterator.h"
+
+/* FIXME: This declaration shouldn't be here */
+void read_loose_refs(const char *dirname, struct ref_dir *dir);
+
+void add_entry_to_dir(struct ref_dir *dir, struct ref_entry *entry)
+{
+ ALLOC_GROW(dir->entries, dir->nr + 1, dir->alloc);
+ dir->entries[dir->nr++] = entry;
+ /* optimize for the case that entries are added in order */
+ if (dir->nr == 1 ||
+ (dir->nr == dir->sorted + 1 &&
+ strcmp(dir->entries[dir->nr - 2]->name,
+ dir->entries[dir->nr - 1]->name) < 0))
+ dir->sorted = dir->nr;
+}
+
+struct ref_dir *get_ref_dir(struct ref_entry *entry)
+{
+ struct ref_dir *dir;
+ assert(entry->flag & REF_DIR);
+ dir = &entry->u.subdir;
+ if (entry->flag & REF_INCOMPLETE) {
+ read_loose_refs(entry->name, dir);
+
+ /*
+ * Manually add refs/bisect, which, being
+ * per-worktree, might not appear in the directory
+ * listing for refs/ in the main repo.
+ */
+ if (!strcmp(entry->name, "refs/")) {
+ int pos = search_ref_dir(dir, "refs/bisect/", 12);
+ if (pos < 0) {
+ struct ref_entry *child_entry;
+ child_entry = create_dir_entry(dir->ref_store,
+ "refs/bisect/",
+ 12, 1);
+ add_entry_to_dir(dir, child_entry);
+ }
+ }
+ entry->flag &= ~REF_INCOMPLETE;
+ }
+ return dir;
+}
+
+struct ref_entry *create_ref_entry(const char *refname,
+ const unsigned char *sha1, int flag,
+ int check_name)
+{
+ struct ref_entry *ref;
+
+ if (check_name &&
+ check_refname_format(refname, REFNAME_ALLOW_ONELEVEL))
+ die("Reference has invalid format: '%s'", refname);
+ FLEX_ALLOC_STR(ref, name, refname);
+ hashcpy(ref->u.value.oid.hash, sha1);
+ oidclr(&ref->u.value.peeled);
+ ref->flag = flag;
+ return ref;
+}
+
+static void clear_ref_dir(struct ref_dir *dir);
+
+void free_ref_entry(struct ref_entry *entry)
+{
+ if (entry->flag & REF_DIR) {
+ /*
+ * Do not use get_ref_dir() here, as that might
+ * trigger the reading of loose refs.
+ */
+ clear_ref_dir(&entry->u.subdir);
+ }
+ free(entry);
+}
+
+/*
+ * Clear and free all entries in dir, recursively.
+ */
+static void clear_ref_dir(struct ref_dir *dir)
+{
+ int i;
+ for (i = 0; i < dir->nr; i++)
+ free_ref_entry(dir->entries[i]);
+ free(dir->entries);
+ dir->sorted = dir->nr = dir->alloc = 0;
+ dir->entries = NULL;
+}
+
+struct ref_entry *create_dir_entry(struct files_ref_store *ref_store,
+ const char *dirname, size_t len,
+ int incomplete)
+{
+ struct ref_entry *direntry;
+ FLEX_ALLOC_MEM(direntry, name, dirname, len);
+ direntry->u.subdir.ref_store = ref_store;
+ direntry->flag = REF_DIR | (incomplete ? REF_INCOMPLETE : 0);
+ return direntry;
+}
+
+static int ref_entry_cmp(const void *a, const void *b)
+{
+ struct ref_entry *one = *(struct ref_entry **)a;
+ struct ref_entry *two = *(struct ref_entry **)b;
+ return strcmp(one->name, two->name);
+}
+
+static void sort_ref_dir(struct ref_dir *dir);
+
+struct string_slice {
+ size_t len;
+ const char *str;
+};
+
+static int ref_entry_cmp_sslice(const void *key_, const void *ent_)
+{
+ const struct string_slice *key = key_;
+ const struct ref_entry *ent = *(const struct ref_entry * const *)ent_;
+ int cmp = strncmp(key->str, ent->name, key->len);
+ if (cmp)
+ return cmp;
+ return '\0' - (unsigned char)ent->name[key->len];
+}
+
+int search_ref_dir(struct ref_dir *dir, const char *refname, size_t len)
+{
+ struct ref_entry **r;
+ struct string_slice key;
+
+ if (refname == NULL || !dir->nr)
+ return -1;
+
+ sort_ref_dir(dir);
+ key.len = len;
+ key.str = refname;
+ r = bsearch(&key, dir->entries, dir->nr, sizeof(*dir->entries),
+ ref_entry_cmp_sslice);
+
+ if (r == NULL)
+ return -1;
+
+ return r - dir->entries;
+}
+
+/*
+ * Search for a directory entry directly within dir (without
+ * recursing). Sort dir if necessary. subdirname must be a directory
+ * name (i.e., end in '/'). If mkdir is set, then create the
+ * directory if it is missing; otherwise, return NULL if the desired
+ * directory cannot be found. dir must already be complete.
+ */
+static struct ref_dir *search_for_subdir(struct ref_dir *dir,
+ const char *subdirname, size_t len,
+ int mkdir)
+{
+ int entry_index = search_ref_dir(dir, subdirname, len);
+ struct ref_entry *entry;
+ if (entry_index == -1) {
+ if (!mkdir)
+ return NULL;
+ /*
+ * Since dir is complete, the absence of a subdir
+ * means that the subdir really doesn't exist;
+ * therefore, create an empty record for it but mark
+ * the record complete.
+ */
+ entry = create_dir_entry(dir->ref_store, subdirname, len, 0);
+ add_entry_to_dir(dir, entry);
+ } else {
+ entry = dir->entries[entry_index];
+ }
+ return get_ref_dir(entry);
+}
+
+struct ref_dir *find_containing_dir(struct ref_dir *dir,
+ const char *refname, int mkdir)
+{
+ const char *slash;
+ for (slash = strchr(refname, '/'); slash; slash = strchr(slash + 1, '/')) {
+ size_t dirnamelen = slash - refname + 1;
+ struct ref_dir *subdir;
+ subdir = search_for_subdir(dir, refname, dirnamelen, mkdir);
+ if (!subdir) {
+ dir = NULL;
+ break;
+ }
+ dir = subdir;
+ }
+
+ return dir;
+}
+
+struct ref_entry *find_ref_entry(struct ref_dir *dir, const char *refname)
+{
+ int entry_index;
+ struct ref_entry *entry;
+ dir = find_containing_dir(dir, refname, 0);
+ if (!dir)
+ return NULL;
+ entry_index = search_ref_dir(dir, refname, strlen(refname));
+ if (entry_index == -1)
+ return NULL;
+ entry = dir->entries[entry_index];
+ return (entry->flag & REF_DIR) ? NULL : entry;
+}
+
+int remove_entry_from_dir(struct ref_dir *dir, const char *refname)
+{
+ int refname_len = strlen(refname);
+ int entry_index;
+ struct ref_entry *entry;
+ int is_dir = refname[refname_len - 1] == '/';
+ if (is_dir) {
+ /*
+ * refname represents a reference directory. Remove
+ * the trailing slash; otherwise we will get the
+ * directory *representing* refname rather than the
+ * one *containing* it.
+ */
+ char *dirname = xmemdupz(refname, refname_len - 1);
+ dir = find_containing_dir(dir, dirname, 0);
+ free(dirname);
+ } else {
+ dir = find_containing_dir(dir, refname, 0);
+ }
+ if (!dir)
+ return -1;
+ entry_index = search_ref_dir(dir, refname, refname_len);
+ if (entry_index == -1)
+ return -1;
+ entry = dir->entries[entry_index];
+
+ memmove(&dir->entries[entry_index],
+ &dir->entries[entry_index + 1],
+ (dir->nr - entry_index - 1) * sizeof(*dir->entries)
+ );
+ dir->nr--;
+ if (dir->sorted > entry_index)
+ dir->sorted--;
+ free_ref_entry(entry);
+ return dir->nr;
+}
+
+int add_ref_entry(struct ref_dir *dir, struct ref_entry *ref)
+{
+ dir = find_containing_dir(dir, ref->name, 1);
+ if (!dir)
+ return -1;
+ add_entry_to_dir(dir, ref);
+ return 0;
+}
+
+/*
+ * Emit a warning and return true iff ref1 and ref2 have the same name
+ * and the same sha1. Die if they have the same name but different
+ * sha1s.
+ */
+static int is_dup_ref(const struct ref_entry *ref1, const struct ref_entry *ref2)
+{
+ if (strcmp(ref1->name, ref2->name))
+ return 0;
+
+ /* Duplicate name; make sure that they don't conflict: */
+
+ if ((ref1->flag & REF_DIR) || (ref2->flag & REF_DIR))
+ /* This is impossible by construction */
+ die("Reference directory conflict: %s", ref1->name);
+
+ if (oidcmp(&ref1->u.value.oid, &ref2->u.value.oid))
+ die("Duplicated ref, and SHA1s don't match: %s", ref1->name);
+
+ warning("Duplicated ref: %s", ref1->name);
+ return 1;
+}
+
+/*
+ * Sort the entries in dir non-recursively (if they are not already
+ * sorted) and remove any duplicate entries.
+ */
+static void sort_ref_dir(struct ref_dir *dir)
+{
+ int i, j;
+ struct ref_entry *last = NULL;
+
+ /*
+ * This check also prevents passing a zero-length array to qsort(),
+ * which is a problem on some platforms.
+ */
+ if (dir->sorted == dir->nr)
+ return;
+
+ QSORT(dir->entries, dir->nr, ref_entry_cmp);
+
+ /* Remove any duplicates: */
+ for (i = 0, j = 0; j < dir->nr; j++) {
+ struct ref_entry *entry = dir->entries[j];
+ if (last && is_dup_ref(last, entry))
+ free_ref_entry(entry);
+ else
+ last = dir->entries[i++] = entry;
+ }
+ dir->sorted = dir->nr = i;
+}
+
+int do_for_each_entry_in_dir(struct ref_dir *dir, int offset,
+ each_ref_entry_fn fn, void *cb_data)
+{
+ int i;
+ assert(dir->sorted == dir->nr);
+ for (i = offset; i < dir->nr; i++) {
+ struct ref_entry *entry = dir->entries[i];
+ int retval;
+ if (entry->flag & REF_DIR) {
+ struct ref_dir *subdir = get_ref_dir(entry);
+ sort_ref_dir(subdir);
+ retval = do_for_each_entry_in_dir(subdir, 0, fn, cb_data);
+ } else {
+ retval = fn(entry, cb_data);
+ }
+ if (retval)
+ return retval;
+ }
+ return 0;
+}
+
+void prime_ref_dir(struct ref_dir *dir)
+{
+ /*
+ * The hard work of loading loose refs is done by get_ref_dir(), so we
+ * just need to recurse through all of the sub-directories. We do not
+ * even need to care about sorting, as traversal order does not matter
+ * to us.
+ */
+ int i;
+ for (i = 0; i < dir->nr; i++) {
+ struct ref_entry *entry = dir->entries[i];
+ if (entry->flag & REF_DIR)
+ prime_ref_dir(get_ref_dir(entry));
+ }
+}
+
+/*
+ * A level in the reference hierarchy that is currently being iterated
+ * through.
+ */
+struct cache_ref_iterator_level {
+ /*
+ * The ref_dir being iterated over at this level. The ref_dir
+ * is sorted before being stored here.
+ */
+ struct ref_dir *dir;
+
+ /*
+ * The index of the current entry within dir (which might
+ * itself be a directory). If index == -1, then the iteration
+ * hasn't yet begun. If index == dir->nr, then the iteration
+ * through this level is over.
+ */
+ int index;
+};
+
+/*
+ * Represent an iteration through a ref_dir in the memory cache. The
+ * iteration recurses through subdirectories.
+ */
+struct cache_ref_iterator {
+ struct ref_iterator base;
+
+ /*
+ * The number of levels currently on the stack. This is always
+ * at least 1, because when it becomes zero the iteration is
+ * ended and this struct is freed.
+ */
+ size_t levels_nr;
+
+ /* The number of levels that have been allocated on the stack */
+ size_t levels_alloc;
+
+ /*
+ * A stack of levels. levels[0] is the uppermost level that is
+ * being iterated over in this iteration. (This is not
+ * necessary the top level in the references hierarchy. If we
+ * are iterating through a subtree, then levels[0] will hold
+ * the ref_dir for that subtree, and subsequent levels will go
+ * on from there.)
+ */
+ struct cache_ref_iterator_level *levels;
+};
+
+static int cache_ref_iterator_advance(struct ref_iterator *ref_iterator)
+{
+ struct cache_ref_iterator *iter =
+ (struct cache_ref_iterator *)ref_iterator;
+
+ while (1) {
+ struct cache_ref_iterator_level *level =
+ &iter->levels[iter->levels_nr - 1];
+ struct ref_dir *dir = level->dir;
+ struct ref_entry *entry;
+
+ if (level->index == -1)
+ sort_ref_dir(dir);
+
+ if (++level->index == level->dir->nr) {
+ /* This level is exhausted; pop up a level */
+ if (--iter->levels_nr == 0)
+ return ref_iterator_abort(ref_iterator);
+
+ continue;
+ }
+
+ entry = dir->entries[level->index];
+
+ if (entry->flag & REF_DIR) {
+ /* push down a level */
+ ALLOC_GROW(iter->levels, iter->levels_nr + 1,
+ iter->levels_alloc);
+
+ level = &iter->levels[iter->levels_nr++];
+ level->dir = get_ref_dir(entry);
+ level->index = -1;
+ } else {
+ iter->base.refname = entry->name;
+ iter->base.oid = &entry->u.value.oid;
+ iter->base.flags = entry->flag;
+ return ITER_OK;
+ }
+ }
+}
+
+enum peel_status peel_entry(struct ref_entry *entry, int repeel)
+{
+ enum peel_status status;
+
+ if (entry->flag & REF_KNOWS_PEELED) {
+ if (repeel) {
+ entry->flag &= ~REF_KNOWS_PEELED;
+ oidclr(&entry->u.value.peeled);
+ } else {
+ return is_null_oid(&entry->u.value.peeled) ?
+ PEEL_NON_TAG : PEEL_PEELED;
+ }
+ }
+ if (entry->flag & REF_ISBROKEN)
+ return PEEL_BROKEN;
+ if (entry->flag & REF_ISSYMREF)
+ return PEEL_IS_SYMREF;
+
+ status = peel_object(entry->u.value.oid.hash, entry->u.value.peeled.hash);
+ if (status == PEEL_PEELED || status == PEEL_NON_TAG)
+ entry->flag |= REF_KNOWS_PEELED;
+ return status;
+}
+
+static int cache_ref_iterator_peel(struct ref_iterator *ref_iterator,
+ struct object_id *peeled)
+{
+ struct cache_ref_iterator *iter =
+ (struct cache_ref_iterator *)ref_iterator;
+ struct cache_ref_iterator_level *level;
+ struct ref_entry *entry;
+
+ level = &iter->levels[iter->levels_nr - 1];
+
+ if (level->index == -1)
+ die("BUG: peel called before advance for cache iterator");
+
+ entry = level->dir->entries[level->index];
+
+ if (peel_entry(entry, 0))
+ return -1;
+ oidcpy(peeled, &entry->u.value.peeled);
+ return 0;
+}
+
+static int cache_ref_iterator_abort(struct ref_iterator *ref_iterator)
+{
+ struct cache_ref_iterator *iter =
+ (struct cache_ref_iterator *)ref_iterator;
+
+ free(iter->levels);
+ base_ref_iterator_free(ref_iterator);
+ return ITER_DONE;
+}
+
+static struct ref_iterator_vtable cache_ref_iterator_vtable = {
+ cache_ref_iterator_advance,
+ cache_ref_iterator_peel,
+ cache_ref_iterator_abort
+};
+
+struct ref_iterator *cache_ref_iterator_begin(struct ref_dir *dir)
+{
+ struct cache_ref_iterator *iter;
+ struct ref_iterator *ref_iterator;
+ struct cache_ref_iterator_level *level;
+
+ iter = xcalloc(1, sizeof(*iter));
+ ref_iterator = &iter->base;
+ base_ref_iterator_init(ref_iterator, &cache_ref_iterator_vtable);
+ ALLOC_GROW(iter->levels, 10, iter->levels_alloc);
+
+ iter->levels_nr = 1;
+ level = &iter->levels[0];
+ level->index = -1;
+ level->dir = dir;
+
+ return ref_iterator;
+}