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Diffstat (limited to 'alloc.h')
-rw-r--r--alloc.h75
1 files changed, 75 insertions, 0 deletions
diff --git a/alloc.h b/alloc.h
index 3f4a0ad310..4312db4bd0 100644
--- a/alloc.h
+++ b/alloc.h
@@ -17,4 +17,79 @@ void *alloc_object_node(struct repository *r);
struct alloc_state *allocate_alloc_state(void);
void clear_alloc_state(struct alloc_state *s);
+#define alloc_nr(x) (((x)+16)*3/2)
+
+/**
+ * Dynamically growing an array using realloc() is error prone and boring.
+ *
+ * Define your array with:
+ *
+ * - a pointer (`item`) that points at the array, initialized to `NULL`
+ * (although please name the variable based on its contents, not on its
+ * type);
+ *
+ * - an integer variable (`alloc`) that keeps track of how big the current
+ * allocation is, initialized to `0`;
+ *
+ * - another integer variable (`nr`) to keep track of how many elements the
+ * array currently has, initialized to `0`.
+ *
+ * Then before adding `n`th element to the item, call `ALLOC_GROW(item, n,
+ * alloc)`. This ensures that the array can hold at least `n` elements by
+ * calling `realloc(3)` and adjusting `alloc` variable.
+ *
+ * ------------
+ * sometype *item;
+ * size_t nr;
+ * size_t alloc
+ *
+ * for (i = 0; i < nr; i++)
+ * if (we like item[i] already)
+ * return;
+ *
+ * // we did not like any existing one, so add one
+ * ALLOC_GROW(item, nr + 1, alloc);
+ * item[nr++] = value you like;
+ * ------------
+ *
+ * You are responsible for updating the `nr` variable.
+ *
+ * If you need to specify the number of elements to allocate explicitly
+ * then use the macro `REALLOC_ARRAY(item, alloc)` instead of `ALLOC_GROW`.
+ *
+ * Consider using ALLOC_GROW_BY instead of ALLOC_GROW as it has some
+ * added niceties.
+ *
+ * DO NOT USE any expression with side-effect for 'x', 'nr', or 'alloc'.
+ */
+#define ALLOC_GROW(x, nr, alloc) \
+ do { \
+ if ((nr) > alloc) { \
+ if (alloc_nr(alloc) < (nr)) \
+ alloc = (nr); \
+ else \
+ alloc = alloc_nr(alloc); \
+ REALLOC_ARRAY(x, alloc); \
+ } \
+ } while (0)
+
+/*
+ * Similar to ALLOC_GROW but handles updating of the nr value and
+ * zeroing the bytes of the newly-grown array elements.
+ *
+ * DO NOT USE any expression with side-effect for any of the
+ * arguments.
+ */
+#define ALLOC_GROW_BY(x, nr, increase, alloc) \
+ do { \
+ if (increase) { \
+ size_t new_nr = nr + (increase); \
+ if (new_nr < nr) \
+ BUG("negative growth in ALLOC_GROW_BY"); \
+ ALLOC_GROW(x, new_nr, alloc); \
+ memset((x) + nr, 0, sizeof(*(x)) * (increase)); \
+ nr = new_nr; \
+ } \
+ } while (0)
+
#endif