// MirroringSample - see https://github.com/FastLED/FastLED/wiki/Multiple-Controller-Examples for more info on // using multiple controllers. In this example, we're going to set up four NEOPIXEL strips on four // different pins, and show the same thing on all four of them, a simple bouncing dot/cyclon type pattern #include "FastLED.h" #define NUM_LEDS_PER_STRIP 60 CRGB leds[NUM_LEDS_PER_STRIP]; // For mirroring strips, all the "special" stuff happens just in setup. We // just addLeds multiple times, once for each strip void setup() { // tell FastLED there's 60 NEOPIXEL leds on pin 4 FastLED.addLeds(leds, NUM_LEDS_PER_STRIP); // tell FastLED there's 60 NEOPIXEL leds on pin 5 FastLED.addLeds(leds, NUM_LEDS_PER_STRIP); // tell FastLED there's 60 NEOPIXEL leds on pin 6 FastLED.addLeds(leds, NUM_LEDS_PER_STRIP); // tell FastLED there's 60 NEOPIXEL leds on pin 7 FastLED.addLeds(leds, NUM_LEDS_PER_STRIP); } void loop() { for(int i = 0; i < NUM_LEDS_PER_STRIP; i++) { // set our current dot to red leds[i] = CRGB::Red; FastLED.show(); // clear our current dot before we move on leds[i] = CRGB::Black; delay(100); } for(int i = NUM_LEDS_PER_STRIP-1; i >= 0; i--) { // set our current dot to red leds[i] = CRGB::Red; FastLED.show(); // clear our current dot before we move on leds[i] = CRGB::Black; delay(100); } }