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-rw-r--r--tests.asm4
-rw-r--r--tools_sources/CoolgirlCombiner/Program.cs8
2 files changed, 8 insertions, 4 deletions
diff --git a/tests.asm b/tests.asm
index ac72301..542d631 100644
--- a/tests.asm
+++ b/tests.asm
@@ -66,6 +66,10 @@ do_tests_again:
inc COPY_DEST_ADDR+1
dex
bne .prg_ram_test_loop
+ ; test for corruption on wrong /CE delay
+ lda #00
+ sta $E000
+ sta $F000
dec <TEST_BANK
bpl .prg_ram_test_loop_bank
lda <TEST_RW
diff --git a/tools_sources/CoolgirlCombiner/Program.cs b/tools_sources/CoolgirlCombiner/Program.cs
index 47c35f2..93d426e 100644
--- a/tools_sources/CoolgirlCombiner/Program.cs
+++ b/tools_sources/CoolgirlCombiner/Program.cs
@@ -30,8 +30,8 @@ namespace com.clusterrr.Famicom.CoolGirl
{
var version = Assembly.GetExecutingAssembly()?.GetName()?.Version;
Console.WriteLine($"COOLGIRL Combiner v{version?.Major}.{version?.Minor}{((version?.Build ?? 0) > 0 ? $"{(char)((byte)'a' + version!.Build)}" : "")}");
- Console.WriteLine($" Commit {Properties.Resources.gitCommit} @ {REPO_PATH}");
#if DEBUG
+ Console.WriteLine($" Commit {Properties.Resources.gitCommit} @ {REPO_PATH}");
Console.WriteLine($" Debug version, build time: {BUILD_TIME.ToLocalTime()}");
#endif
Console.WriteLine(" (c) Alexey 'Cluster' Avdyukhin / https://clusterrr.com / clusterrr@clusterrr.com");
@@ -714,7 +714,7 @@ namespace com.clusterrr.Famicom.CoolGirl
{
if (!string.IsNullOrEmpty(config.UnifFile))
{
- Console.Write("Saving UNIF file... ");
+ Console.Write("Saving as UNIF file... ");
var u = new UnifFile();
u.Version = 5;
u.Mapper = "COOLGIRL";
@@ -726,7 +726,7 @@ namespace com.clusterrr.Famicom.CoolGirl
}
if (!string.IsNullOrEmpty(config.Nes20File))
{
- Console.Write("Saving NES file... ");
+ Console.Write("Saving as NES file... ");
var nes = new NesFile();
nes.Version = NesFile.iNesVersion.NES20;
nes.PRG = result!;
@@ -740,7 +740,7 @@ namespace com.clusterrr.Famicom.CoolGirl
}
if (!string.IsNullOrEmpty(config.BinFile))
{
- Console.Write("Saving BIN file... ");
+ Console.Write("Saving as BIN file... ");
File.WriteAllBytes(config.BinFile, result!);
Console.WriteLine("OK");
}