#include "../nfc_i.h" #include #define NFC_MF_CLASSIC_DATA_NOT_CHANGED (0UL) #define NFC_MF_CLASSIC_DATA_CHANGED (1UL) bool nfc_mf_classic_emulate_worker_callback(NfcWorkerEvent event, void* context) { UNUSED(event); Nfc* nfc = context; scene_manager_set_scene_state( nfc->scene_manager, NfcSceneMfClassicEmulate, NFC_MF_CLASSIC_DATA_CHANGED); return true; } void nfc_scene_mf_classic_emulate_on_enter(void* context) { Nfc* nfc = context; DOLPHIN_DEED(DolphinDeedNfcEmulate); // Setup view Popup* popup = nfc->popup; if(strcmp(nfc->dev->dev_name, "")) { nfc_text_store_set(nfc, "Emulating\n%s", nfc->dev->dev_name); } else { nfc_text_store_set(nfc, "Emulating\nMf Classic", nfc->dev->dev_name); } popup_set_icon(popup, 0, 3, &I_RFIDDolphinSend_97x61); popup_set_header(popup, nfc->text_store, 56, 31, AlignLeft, AlignTop); // Setup and start worker view_dispatcher_switch_to_view(nfc->view_dispatcher, NfcViewPopup); nfc_worker_start( nfc->worker, NfcWorkerStateMfClassicEmulate, &nfc->dev->dev_data, nfc_mf_classic_emulate_worker_callback, nfc); nfc_blink_start(nfc); } bool nfc_scene_mf_classic_emulate_on_event(void* context, SceneManagerEvent event) { Nfc* nfc = context; bool consumed = false; if(event.type == SceneManagerEventTypeBack) { // Stop worker nfc_worker_stop(nfc->worker); // Check if data changed and save in shadow file if(scene_manager_get_scene_state(nfc->scene_manager, NfcSceneMfClassicEmulate) == NFC_MF_CLASSIC_DATA_CHANGED) { scene_manager_set_scene_state( nfc->scene_manager, NfcSceneMfClassicEmulate, NFC_MF_CLASSIC_DATA_NOT_CHANGED); nfc_device_save_shadow(nfc->dev, nfc->dev->dev_name); } consumed = false; } return consumed; } void nfc_scene_mf_classic_emulate_on_exit(void* context) { Nfc* nfc = context; // Clear view popup_reset(nfc->popup); nfc_blink_stop(nfc); }