#include #include #include "notification.h" #include "notification-messages.h" #include "notification-app.h" void notification_message(NotificationApp* app, const NotificationSequence* sequence) { NotificationAppMessage m = { .type = NotificationLayerMessage, .sequence = sequence, .back_event = NULL}; furi_check(osMessageQueuePut(app->queue, &m, 0, osWaitForever) == osOK); }; void notification_internal_message(NotificationApp* app, const NotificationSequence* sequence) { NotificationAppMessage m = { .type = InternalLayerMessage, .sequence = sequence, .back_event = NULL}; furi_check(osMessageQueuePut(app->queue, &m, 0, osWaitForever) == osOK); }; void notification_message_block(NotificationApp* app, const NotificationSequence* sequence) { NotificationAppMessage m = { .type = NotificationLayerMessage, .sequence = sequence, .back_event = osEventFlagsNew(NULL)}; furi_check(osMessageQueuePut(app->queue, &m, 0, osWaitForever) == osOK); osEventFlagsWait(m.back_event, NOTIFICATION_EVENT_COMPLETE, osFlagsWaitAny, osWaitForever); osEventFlagsDelete(m.back_event); }; void notification_internal_message_block( NotificationApp* app, const NotificationSequence* sequence) { NotificationAppMessage m = { .type = InternalLayerMessage, .sequence = sequence, .back_event = osEventFlagsNew(NULL)}; furi_check(osMessageQueuePut(app->queue, &m, 0, osWaitForever) == osOK); osEventFlagsWait(m.back_event, NOTIFICATION_EVENT_COMPLETE, osFlagsWaitAny, osWaitForever); osEventFlagsDelete(m.back_event); };