#include #include "notification-app.h" #include #include #define MAX_NOTIFICATION_SETTINGS 4 typedef struct { NotificationApp* notification; Gui* gui; ViewDispatcher* view_dispatcher; VariableItemList* variable_item_list; } NotificationAppSettings; static const NotificationSequence sequence_note_c = { &message_note_c5, &message_delay_100, &message_sound_off, NULL, }; #define BACKLIGHT_COUNT 5 const char* const backlight_text[BACKLIGHT_COUNT] = { "0%", "25%", "50%", "75%", "100%", }; const float backlight_value[BACKLIGHT_COUNT] = { 0.0f, 0.25f, 0.5f, 0.75f, 1.0f, }; #define VOLUME_COUNT 5 const char* const volume_text[VOLUME_COUNT] = { "0%", "25%", "50%", "75%", "100%", }; const float volume_value[VOLUME_COUNT] = {0.0f, 0.04f, 0.1f, 0.2f, 1.0f}; #define DELAY_COUNT 6 const char* const delay_text[DELAY_COUNT] = { "1s", "5s", "15s", "30s", "60s", "120s", }; const uint32_t delay_value[DELAY_COUNT] = {1000, 5000, 15000, 30000, 60000, 120000}; #define VIBRO_COUNT 2 const char* const vibro_text[VIBRO_COUNT] = { "OFF", "ON", }; const bool vibro_value[VIBRO_COUNT] = {false, true}; uint8_t float_value_index(const float value, const float values[], uint8_t values_count) { const float epsilon = 0.01f; float last_value = values[0]; uint8_t index = 0; for(uint8_t i = 0; i < values_count; i++) { if((value >= last_value - epsilon) && (value <= values[i] + epsilon)) { index = i; break; } last_value = values[i]; } return index; } uint8_t uint32_value_index(const uint32_t value, const uint32_t values[], uint8_t values_count) { int64_t last_value = INT64_MIN; uint8_t index = 0; for(uint8_t i = 0; i < values_count; i++) { if((value >= last_value) && (value <= values[i])) { index = i; break; } last_value = values[i]; } return index; } uint8_t bool_value_index(const bool value, const bool values[], uint8_t values_count) { uint8_t index = 0; for(uint8_t i = 0; i < values_count; i++) { if(value == values[i]) { index = i; break; } } return index; } static void backlight_changed(VariableItem* item) { NotificationAppSettings* app = variable_item_get_context(item); uint8_t index = variable_item_get_current_value_index(item); variable_item_set_current_value_text(item, backlight_text[index]); app->notification->settings.display_brightness = backlight_value[index]; notification_message(app->notification, &sequence_display_on); } static void screen_changed(VariableItem* item) { NotificationAppSettings* app = variable_item_get_context(item); uint8_t index = variable_item_get_current_value_index(item); variable_item_set_current_value_text(item, delay_text[index]); app->notification->settings.display_off_delay_ms = delay_value[index]; notification_message(app->notification, &sequence_display_on); } static void led_changed(VariableItem* item) { NotificationAppSettings* app = variable_item_get_context(item); uint8_t index = variable_item_get_current_value_index(item); variable_item_set_current_value_text(item, backlight_text[index]); app->notification->settings.led_brightness = backlight_value[index]; notification_message(app->notification, &sequence_blink_white_100); } static void volume_changed(VariableItem* item) { NotificationAppSettings* app = variable_item_get_context(item); uint8_t index = variable_item_get_current_value_index(item); variable_item_set_current_value_text(item, volume_text[index]); app->notification->settings.speaker_volume = volume_value[index]; notification_message(app->notification, &sequence_note_c); } static void vibro_changed(VariableItem* item) { NotificationAppSettings* app = variable_item_get_context(item); uint8_t index = variable_item_get_current_value_index(item); variable_item_set_current_value_text(item, vibro_text[index]); app->notification->settings.vibro_on = vibro_value[index]; notification_message(app->notification, &sequence_single_vibro); } static uint32_t notification_app_settings_exit(void* context) { return VIEW_NONE; } static NotificationAppSettings* alloc_settings() { NotificationAppSettings* app = malloc(sizeof(NotificationAppSettings)); app->notification = furi_record_open("notification"); app->gui = furi_record_open("gui"); app->variable_item_list = variable_item_list_alloc(); View* view = variable_item_list_get_view(app->variable_item_list); view_set_previous_callback(view, notification_app_settings_exit); VariableItem* item; uint8_t value_index; item = variable_item_list_add( app->variable_item_list, "LCD backlight", BACKLIGHT_COUNT, backlight_changed, app); value_index = float_value_index( app->notification->settings.display_brightness, backlight_value, BACKLIGHT_COUNT); variable_item_set_current_value_index(item, value_index); variable_item_set_current_value_text(item, backlight_text[value_index]); item = variable_item_list_add( app->variable_item_list, "Backlight time", DELAY_COUNT, screen_changed, app); value_index = uint32_value_index( app->notification->settings.display_off_delay_ms, delay_value, DELAY_COUNT); variable_item_set_current_value_index(item, value_index); variable_item_set_current_value_text(item, delay_text[value_index]); item = variable_item_list_add( app->variable_item_list, "LED brightness", BACKLIGHT_COUNT, led_changed, app); value_index = float_value_index( app->notification->settings.led_brightness, backlight_value, BACKLIGHT_COUNT); variable_item_set_current_value_index(item, value_index); variable_item_set_current_value_text(item, backlight_text[value_index]); item = variable_item_list_add( app->variable_item_list, "Volume", VOLUME_COUNT, volume_changed, app); value_index = float_value_index(app->notification->settings.speaker_volume, volume_value, VOLUME_COUNT); variable_item_set_current_value_index(item, value_index); variable_item_set_current_value_text(item, volume_text[value_index]); item = variable_item_list_add(app->variable_item_list, "Vibro", VIBRO_COUNT, vibro_changed, app); value_index = bool_value_index(app->notification->settings.vibro_on, vibro_value, VIBRO_COUNT); variable_item_set_current_value_index(item, value_index); variable_item_set_current_value_text(item, vibro_text[value_index]); app->view_dispatcher = view_dispatcher_alloc(); view_dispatcher_enable_queue(app->view_dispatcher); view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen); view_dispatcher_add_view(app->view_dispatcher, 0, view); view_dispatcher_switch_to_view(app->view_dispatcher, 0); return app; } static void free_settings(NotificationAppSettings* app) { view_dispatcher_remove_view(app->view_dispatcher, 0); variable_item_list_free(app->variable_item_list); view_dispatcher_free(app->view_dispatcher); furi_record_close("gui"); furi_record_close("notification"); free(app); } int32_t notification_settings_app(void* p) { NotificationAppSettings* app = alloc_settings(); view_dispatcher_run(app->view_dispatcher); notification_message_save_settings(app->notification); free_settings(app); return 0; }