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Diffstat (limited to 'UI/Components/GameSelecter.Designer.cs')
-rw-r--r--UI/Components/GameSelecter.Designer.cs58
1 files changed, 58 insertions, 0 deletions
diff --git a/UI/Components/GameSelecter.Designer.cs b/UI/Components/GameSelecter.Designer.cs
new file mode 100644
index 00000000..d10f7a79
--- /dev/null
+++ b/UI/Components/GameSelecter.Designer.cs
@@ -0,0 +1,58 @@
+namespace com.clusterrr.hakchi_gui.UI.Components
+{
+ partial class GameSelecter
+ {
+ /// <summary>
+ /// Required designer variable.
+ /// </summary>
+ private System.ComponentModel.IContainer components = null;
+
+ /// <summary>
+ /// Clean up any resources being used.
+ /// </summary>
+ /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
+ protected override void Dispose(bool disposing)
+ {
+ if (disposing && (components != null))
+ {
+ components.Dispose();
+ }
+ base.Dispose(disposing);
+ }
+
+ #region Component Designer generated code
+
+ /// <summary>
+ /// Required method for Designer support - do not modify
+ /// the contents of this method with the code editor.
+ /// </summary>
+ private void InitializeComponent()
+ {
+ this.tvGameSelecter = new System.Windows.Forms.TreeView();
+ this.SuspendLayout();
+ //
+ // tvGameSelecter
+ //
+ this.tvGameSelecter.CheckBoxes = true;
+ this.tvGameSelecter.Dock = System.Windows.Forms.DockStyle.Fill;
+ this.tvGameSelecter.Location = new System.Drawing.Point(0, 0);
+ this.tvGameSelecter.Name = "tvGameSelecter";
+ this.tvGameSelecter.Size = new System.Drawing.Size(495, 607);
+ this.tvGameSelecter.TabIndex = 0;
+ //
+ // GameSelecter
+ //
+ this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
+ this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
+ this.Controls.Add(this.tvGameSelecter);
+ this.Name = "GameSelecter";
+ this.Size = new System.Drawing.Size(495, 607);
+ this.ResumeLayout(false);
+
+ }
+
+ #endregion
+
+ private System.Windows.Forms.TreeView tvGameSelecter;
+ }
+}