namespace com.clusterrr.hakchi_gui { partial class GameGenieCodeAddModForm { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); } #region Windows Form Designer generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(GameGenieCodeAddModForm)); this.textBoxCode = new System.Windows.Forms.TextBox(); this.textBoxDescription = new System.Windows.Forms.TextBox(); this.label1 = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.buttonCancel = new System.Windows.Forms.Button(); this.buttonOk = new System.Windows.Forms.Button(); this.SuspendLayout(); // // textBoxCode // resources.ApplyResources(this.textBoxCode, "textBoxCode"); this.textBoxCode.Name = "textBoxCode"; // // textBoxDescription // resources.ApplyResources(this.textBoxDescription, "textBoxDescription"); this.textBoxDescription.Name = "textBoxDescription"; // // label1 // resources.ApplyResources(this.label1, "label1"); this.label1.Name = "label1"; // // label2 // resources.ApplyResources(this.label2, "label2"); this.label2.Name = "label2"; // // buttonCancel // this.buttonCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel; resources.ApplyResources(this.buttonCancel, "buttonCancel"); this.buttonCancel.Name = "buttonCancel"; this.buttonCancel.UseVisualStyleBackColor = true; // // buttonOk // resources.ApplyResources(this.buttonOk, "buttonOk"); this.buttonOk.Name = "buttonOk"; this.buttonOk.UseVisualStyleBackColor = true; this.buttonOk.Click += new System.EventHandler(this.buttonOk_Click); // // GameGenieCodeAddModForm // this.AcceptButton = this.buttonOk; resources.ApplyResources(this, "$this"); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.CancelButton = this.buttonCancel; this.Controls.Add(this.buttonCancel); this.Controls.Add(this.buttonOk); this.Controls.Add(this.label2); this.Controls.Add(this.label1); this.Controls.Add(this.textBoxDescription); this.Controls.Add(this.textBoxCode); this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog; this.MaximizeBox = false; this.MinimizeBox = false; this.Name = "GameGenieCodeAddModForm"; this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.TextBox textBoxCode; private System.Windows.Forms.TextBox textBoxDescription; private System.Windows.Forms.Label label1; private System.Windows.Forms.Label label2; private System.Windows.Forms.Button buttonCancel; private System.Windows.Forms.Button buttonOk; } }