// Copyright © 2006-2010 Travis Robinson. All rights reserved.
//
// website: http://sourceforge.net/projects/libusbdotnet
// e-mail: libusbdotnet@gmail.com
//
// This program is free software; you can redistribute it and/or modify it
// under the terms of the GNU General Public License as published by the
// Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
// or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
// for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. or
// visit www.gnu.org.
//
//
using System;
using System.Runtime.InteropServices;
using LibUsbDotNet.Internal;
using LibUsbDotNet.Main;
namespace LibUsbDotNet
{
/// Contains methods for writing data to a or endpoint using the overloaded functions.
///
public class UsbEndpointWriter : UsbEndpointBase
{
internal UsbEndpointWriter(UsbDevice usbDevice, WriteEndpointID writeEndpointID, EndpointType endpointType)
: base(usbDevice, (byte)writeEndpointID, endpointType) { }
///
/// Writes data to the current .
///
/// The buffer storing the data to write.
/// Maximum time to wait for the transfer to complete. If the transfer times out, the IO operation will be cancelled.
/// Number of bytes actually transferred.
///
/// . on success.
///
public virtual ErrorCode Write(byte[] buffer, int timeout, out int transferLength) { return Write(buffer, 0, buffer.Length, timeout, out transferLength); }
///
/// Writes data to the current .
///
/// The buffer storing the data to write.
/// The position in buffer to start writing the data from.
/// The number of bytes to write.
/// Maximum time to wait for the transfer to complete. If the transfer times out, the IO operation will be cancelled.
/// Number of bytes actually transferred.
///
/// . on success.
///
public virtual ErrorCode Write(IntPtr pBuffer, int offset, int count, int timeout, out int transferLength) { return Transfer(pBuffer, offset, count, timeout, out transferLength); }
///
/// Writes data to the current .
///
/// The buffer storing the data to write.
/// The position in buffer to start writing the data from.
/// The number of bytes to write.
/// Maximum time to wait for the transfer to complete. If the transfer times out, the IO operation will be cancelled.
/// Number of bytes actually transferred.
///
/// . on success.
///
public virtual ErrorCode Write(byte[] buffer, int offset, int count, int timeout, out int transferLength) { return Transfer(buffer, offset, count, timeout, out transferLength); }
///
/// Writes data to the current .
///
/// The buffer storing the data to write.
/// The position in buffer to start writing the data from.
/// The number of bytes to write.
/// Maximum time to wait for the transfer to complete. If the transfer times out, the IO operation will be cancelled.
/// Number of bytes actually transferred.
///
/// . on success.
///
public virtual ErrorCode Write(object buffer, int offset, int count, int timeout, out int transferLength) { return Transfer(buffer, offset, count, timeout, out transferLength); }
///
/// Writes data to the current .
///
/// The buffer storing the data to write.
/// Maximum time to wait for the transfer to complete. If the transfer times out, the IO operation will be cancelled.
/// Number of bytes actually transferred.
///
/// . on success.
///
public virtual ErrorCode Write(object buffer, int timeout, out int transferLength) { return Write(buffer, 0, Marshal.SizeOf(buffer), timeout, out transferLength); }
internal override UsbTransfer CreateTransferContext() { return new OverlappedTransferContext(this); }
}
}