text/microsoft-resx 2.0 System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 Are you sure? Building the custom kernel image... Congratulations! Custom kernel Do you want to flash the custom kernel? Now you need to flash the custom kernel to your NES Mini. This is only required once. Do you want to continue? Original 30 games Do you really want to delete "{0}" game? Done! Done! You can upload games to your NES Mini now. Do you want to cancel the current operation? Do you want to continue? Dumping kernel... Do you want to dump the kernel? Error Executing command: Flashing custom kernel... Flashing original kernel... game(s) selected Invalid kernel header. Invalid kernel size: Sorry, "{0}" uses mapper #{1} but this mapper is not supported by the NES Mini and the game will probably not start with the default emulator. But it should work if other emulator's module installed. Do you want to add this game? Kernel dumped but the MD5 checksum is unknown: The kernel is already patched or it's an unknown revision. Please send this message to me (press Ctrl+C). Continue at your own risk. No kernel dump found First, dump the kernel image of your NES Mini. You only need to do this once. Do you want to continue? No kernel dump found. You need to dump the kernel first. Do you want to flash the original kernel? Press OK to continue. You already have the kernel dump. If you REALLY want to replace the backup of your kernel and you REALLY understand what you are doing, delete the "hakchi2\dump" folder manually. Select at least one game. Uploading and running FES-1... Uploading games... Uploading the kernel... Verify failed :O This is not good. Verifying... Waiting for the device... Warning! Wow If this problem persists, try using another USB port or cable. P.S. If you like it, you can donate to me. You can find my PayPal in the "About" box. Hello there! I'm very glad that you are using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs, press "Synchronize" and follow the instructions. Good luck! Hello Your original kernel is saved in the "hakchi2\dump" folder. Do not lose it. Do you really want to delete the "{0}" preset? Sorry, {0} uses four-screen mode (i.e. the game has additional VRAM memory in the cartridge), and this feature is not supported by the NES Mini. The game will probably not start. But it should work if other emulator's module installed. Do you want to add this game anyway? Please input a preset name for the current games selection. New selection preset Don't forget to perform a factory reset if you want to delete all Suspend Points. Uninstalling... Do you really want to remove all traces of hakchi2 and return your NES Mini to its original state? Done. Wait until the power LED goes out. You also need to flash the original kernel. Do you want to flash the original kernel now? Invalid Game Genie code "{0}" for game "{1}". Can't apply Game Genie code "{0}" to game "{1}" - value not found. Maybe this code is for another game? Patch available There is patch for "{0}". Do you want to patch this game? Data automatically filled for {0} game(s). Select at least two buttons. Hold Select+A/B for a second to enable/disable autofire A/B. You can add global command-line arguments which will be appended to all games including the original 30. This is only for experts! Extra command-line arguments Downloading box art for all games (I'm feeling lucky!) Googling for Not found: ..\images\gamepad.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Loading games... No No for all Yes Yes for all Do you want to delete "{0}" code? You must enter a code! This code already exists. Do you want to edit it? You must enter a description! Back More games... Original 30 games ..\folder_images\folder.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_a.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_b.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_back.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_c.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_d.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_e.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_f.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_g.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_h.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_i.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_j.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_k.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_l.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_m.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_n.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_number.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_o.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_p.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_q.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_r.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_s.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_t.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_u.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_v.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_w.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_x.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_y.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\folder_images\folder_z.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Do you really want to delete "{0}"? Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders. HOME Menu Building the folder structure... New folder Unsorted Do you want to save this folder structure? Folder "{0}" contains {1} elements. New games are moved to the "Unsorted" folder. Processing games, please wait... Do you really want to delete {0} elements? Recycle Bin Installing mods... Select the modules to install on your NES Mini Select the modules to remove from your NES Mini Uninstalling mods... Sorry, there are {0}MBytes of games, it's too much. ..\images\green.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\red.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Uploading new config... Processing original games... Total writable memory size: {0:F1}MBytes|Available memory for games: {1:F1}MBytes|Used by saves: {2:F1}MBytes|Used by other files: {3:F1}MBytes All files Games and apps Do you really want to delete those save-states? NES Mini save-state backups Size of selected save-states: Unknown game Can't start Telnet client, seems like it's disabled. You need to enable it first, you can do it in “Control Panel“ -> “Programs“ -> "Turn Windows features on or off". Images Please wait... ..\images\flags\ar.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\bg.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\de.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\es.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\fr.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\gr.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\it.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\nl.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\pl.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\pt.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\ru.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\se.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\sk.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\us.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\fi.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a ..\images\flags\id.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a