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using com.clusterrr.hakchi_gui.Properties;
using SevenZip;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Text.RegularExpressions;
using System.Windows.Forms;
namespace com.clusterrr.hakchi_gui
{
public class NesMiniApplication : INesMenuElement
{
internal const string DefaultApp = "/bin/path-to-your-app";
const string DefaultReleaseDate = "1900-01-01";
const string DefaultPublisher = "UNKNOWN";
public const char DefaultPrefix = 'Z';
public static Image DefaultCover = Resources.blank_app;
public static Form ParentForm;
public static bool? NeedPatch;
public static string GamesDirectory
{
get
{
switch (ConfigIni.ConsoleType)
{
default:
case MainForm.ConsoleType.NES:
case MainForm.ConsoleType.Famicom:
return System.IO.Path.Combine(Program.BaseDirectoryExternal, "games");
case MainForm.ConsoleType.SNES:
case MainForm.ConsoleType.SuperFamicom:
return System.IO.Path.Combine(Program.BaseDirectoryExternal, "games_snes");
}
}
}
public static string GamesCloverPath
{
get
{
switch (ConfigIni.ConsoleType)
{
default:
case MainForm.ConsoleType.NES:
case MainForm.ConsoleType.Famicom:
return "/usr/share/games/nes/kachikachi";
case MainForm.ConsoleType.SNES:
case MainForm.ConsoleType.SuperFamicom:
return "/usr/share/games";
}
}
}
protected string code;
public string Code
{
get { return code; }
}
public virtual string GoogleSuffix
{
get { return "game"; }
}
public readonly string GamePath;
public readonly string ConfigPath;
public readonly string IconPath;
public readonly string SmallIconPath;
protected string command;
protected bool hasUnsavedChanges = true;
private string name;
public string Name
{
get { return name; }
set
{
if (name != value) hasUnsavedChanges = true;
name = value;
}
}
public string Command
{
get { return command; }
set
{
if (command != value) hasUnsavedChanges = true;
command = value;
}
}
private byte players;
public byte Players
{
get { return players; }
set
{
if (players != value) hasUnsavedChanges = true;
players = value;
}
}
private bool simultaneous;
public bool Simultaneous
{
get { return simultaneous; }
set
{
if (simultaneous != value) hasUnsavedChanges = true;
simultaneous = value;
}
}
private string releaseDate;
public string ReleaseDate
{
get { return releaseDate; }
set
{
if (releaseDate != value) hasUnsavedChanges = true;
releaseDate = value;
}
}
private string publisher;
public string Publisher
{
get { return publisher; }
set
{
if (publisher != value) hasUnsavedChanges = true;
publisher = value;
}
}
public static NesMiniApplication FromDirectory(string path, bool ignoreEmptyConfig = false)
{
var files = Directory.GetFiles(path, "*.desktop", SearchOption.TopDirectoryOnly);
if (files.Length == 0)
throw new FileNotFoundException("Invalid app folder");
var config = File.ReadAllLines(files[0]);
foreach (var line in config)
{
if (line.StartsWith("Exec="))
{
string command = line.Substring(5);
var app = AppTypeCollection.GetAppByExec(command);
if (app != null)
{
var constructor = app.Class.GetConstructor(new Type[] { typeof(string), typeof(bool) });
return (NesMiniApplication)constructor.Invoke(new object[] { path, ignoreEmptyConfig });
}
break;
}
}
return new NesMiniApplication(path, ignoreEmptyConfig);
}
public static NesMiniApplication Import(string inputFileName, string originalFileName = null, byte[] rawRomData = null)
{
var extension = System.IO.Path.GetExtension(inputFileName).ToLower();
if (extension == ".desktop")
return ImportApp(inputFileName);
if (rawRomData == null) // Maybe it's already extracted data?
rawRomData = File.ReadAllBytes(inputFileName); // If not, reading file
if (originalFileName == null) // Original file name from archive
originalFileName = System.IO.Path.GetFileName(inputFileName);
char prefix = DefaultPrefix;
string application = extension.Length > 2 ? ("/bin/" + extension.Substring(1)) : DefaultApp;
string args = null;
Image cover = DefaultCover;
uint crc32 = CRC32(rawRomData);
string outputFileName = Regex.Replace(System.IO.Path.GetFileName(inputFileName), @"[^A-Za-z0-9()!\[\]\.\-]", "_").Trim();
// Trying to determine file type
var appinfo = AppTypeCollection.GetAppByExtension(extension);
bool patched = false;
if (appinfo != null)
{
if (appinfo.DefaultApps.Length > 0)
application = appinfo.DefaultApps[0];
prefix = appinfo.Prefix;
cover = appinfo.DefaultCover;
var patch = appinfo.Class.GetMethod("Patch");
if (patch != null)
{
object[] values = new object[] { inputFileName, rawRomData, prefix, application, outputFileName, args, cover, crc32 };
var result = (bool)patch.Invoke(null, values);
if (!result) return null;
rawRomData = (byte[])values[1];
prefix = (char)values[2];
application = (string)values[3];
outputFileName = (string)values[4];
args = (string)values[5];
cover = (Image)values[6];
crc32 = (uint)values[7];
patched = true;
}
}
if (!patched)
FindPatch(ref rawRomData, inputFileName, crc32);
var code = GenerateCode(crc32, prefix);
var gamePath = Path.Combine(GamesDirectory, code);
var romPath = Path.Combine(gamePath, outputFileName);
if (Directory.Exists(gamePath))
{
var files = Directory.GetFiles(gamePath, "*.*", SearchOption.AllDirectories);
foreach (var f in files)
try
{
File.Delete(f);
}
catch { }
}
Directory.CreateDirectory(gamePath);
File.WriteAllBytes(romPath, rawRomData);
var game = new NesMiniApplication(gamePath, true);
game.Name = System.IO.Path.GetFileNameWithoutExtension(inputFileName);
game.Name = Regex.Replace(game.Name, @" ?\(.*?\)", string.Empty).Trim();
game.Name = Regex.Replace(game.Name, @" ?\[.*?\]", string.Empty).Trim();
game.Name = game.Name.Replace("_", " ").Replace(" ", " ").Trim();
game.Command = $"{application} {GamesCloverPath}/{code}/{outputFileName}";
if (!string.IsNullOrEmpty(args))
game.Command += " " + args;
game.FindCover(inputFileName, cover, crc32);
game.Save();
var app = NesMiniApplication.FromDirectory(gamePath);
if (app is ICloverAutofill)
(app as ICloverAutofill).TryAutofill(crc32);
if (ConfigIni.Compress)
app.Compress();
return app;
}
private static NesMiniApplication ImportApp(string fileName)
{
if (!File.Exists(fileName)) // Archives are not allowed
throw new FileNotFoundException("Invalid app folder");
var code = System.IO.Path.GetFileNameWithoutExtension(fileName).ToUpper();
var targetDir = System.IO.Path.Combine(GamesDirectory, code);
DirectoryCopy(System.IO.Path.GetDirectoryName(fileName), targetDir, true);
return FromDirectory(targetDir);
}
protected NesMiniApplication()
{
GamePath = null;
ConfigPath = null;
Players = 1;
Simultaneous = false;
ReleaseDate = DefaultReleaseDate;
Publisher = DefaultPublisher;
Command = "";
}
protected NesMiniApplication(string path, bool ignoreEmptyConfig = false)
{
GamePath = path;
code = System.IO.Path.GetFileName(path);
Name = Code;
ConfigPath = System.IO.Path.Combine(path, Code + ".desktop");
IconPath = System.IO.Path.Combine(path, Code + ".png");
SmallIconPath = System.IO.Path.Combine(path, Code + "_small.png");
Players = 1;
Simultaneous = false;
ReleaseDate = DefaultReleaseDate;
Publisher = DefaultPublisher;
Command = "";
if (!File.Exists(ConfigPath))
{
if (ignoreEmptyConfig) return;
throw new FileNotFoundException("Invalid application directory: " + path);
}
var configLines = File.ReadAllLines(ConfigPath);
foreach (var line in configLines)
{
int pos = line.IndexOf('=');
if (pos <= 0) continue;
var param = line.Substring(0, pos).Trim().ToLower();
var value = line.Substring(pos + 1).Trim();
switch (param)
{
case "exec":
Command = value;
break;
case "name":
Name = value;
break;
case "players":
Players = byte.Parse(value);
break;
case "simultaneous":
Simultaneous = value != "0";
break;
case "releasedate":
ReleaseDate = value;
break;
case "sortrawpublisher":
Publisher = value;
break;
}
}
hasUnsavedChanges = false;
}
public virtual bool Save()
{
if (!hasUnsavedChanges) return false;
Debug.WriteLine(string.Format("Saving application \"{0}\" as {1}", Name, Code));
Name = Regex.Replace(Name, @"'(\d)", @"`$1"); // Apostrophe + any number in game name crashes whole system. What. The. Fuck?
File.WriteAllText(ConfigPath,
$"[Desktop Entry]\n" +
$"Type=Application\n" +
$"Exec={command}\n" +
$"Path=/var/lib/clover/profiles/0/{Code}\n" +
$"Name={Name ?? Code}\n" +
$"Icon={GamesCloverPath}/{Code}/{Code}.png\n\n" +
$"[X-CLOVER Game]\n" +
$"Code={Code}\n" +
$"TestID=777\n" +
$"ID=0\n" +
$"Players={Players}\n" +
$"Simultaneous={(Simultaneous ? 1 : 0)}\n" +
$"ReleaseDate={ReleaseDate ?? DefaultReleaseDate}\n" +
$"SaveCount=0\n" +
$"SortRawTitle={(Name ?? Code).ToLower()}\n" +
$"SortRawPublisher={(Publisher ?? DefaultPublisher).ToUpper()}\n" +
$"Copyright=hakchi2 ©2017 Alexey 'Cluster' Avdyukhin\n");
hasUnsavedChanges = false;
return true;
}
public override string ToString()
{
return Name;
}
public Image Image
{
set
{
SetImage(value);
}
get
{
if (File.Exists(IconPath))
return LoadBitmap(IconPath);
else
return null;
}
}
private void SetImage(Image image, bool EightBitCompression = false)
{
Bitmap outImage;
Bitmap outImageSmall;
Graphics gr;
// Just keep aspect ratio
const int maxX = 204;
const int maxY = 204;
if ((double)image.Width / (double)image.Height > (double)maxX / (double)maxY)
outImage = new Bitmap(maxX, (int)((double)maxY * (double)image.Height / (double)image.Width));
else
outImage = new Bitmap((int)(maxX * (double)image.Width / (double)image.Height), maxY);
int maxXsmall = 40;
int maxYsmall = 40;
if ((double)image.Width / (double)image.Height > (double)maxXsmall / (double)maxYsmall)
outImageSmall = new Bitmap(maxXsmall, (int)((double)maxYsmall * (double)image.Height / (double)image.Width));
else
outImageSmall = new Bitmap((int)(maxXsmall * (double)image.Width / (double)image.Height), maxYsmall);
gr = Graphics.FromImage(outImage);
gr.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
gr.DrawImage(image, new Rectangle(0, 0, outImage.Width, outImage.Height),
new Rectangle(0, 0, image.Width, image.Height), GraphicsUnit.Pixel);
gr.Flush();
outImage.Save(IconPath, ImageFormat.Png);
gr = Graphics.FromImage(outImageSmall);
gr.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality;
gr.DrawImage(outImage, new Rectangle(0, 0, outImageSmall.Width, outImageSmall.Height),
new Rectangle(0, 0, outImage.Width, outImage.Height), GraphicsUnit.Pixel);
gr.Flush();
outImageSmall.Save(SmallIconPath, ImageFormat.Png);
}
protected bool FindCover(string inputFileName, Image defaultCover, uint crc32 = 0)
{
// Trying to find cover file
Image cover = null;
var artDirectory = System.IO.Path.Combine(Program.BaseDirectoryExternal, "art");
Directory.CreateDirectory(artDirectory);
if (!string.IsNullOrEmpty(inputFileName))
{
if (crc32 != 0)
{
var covers = Directory.GetFiles(artDirectory, string.Format("{0:X8}*.*", crc32), SearchOption.AllDirectories);
if (covers.Length > 0)
cover = LoadBitmap(covers[0]);
}
var imagePath = System.IO.Path.Combine(artDirectory, System.IO.Path.GetFileNameWithoutExtension(inputFileName) + ".png");
if (File.Exists(imagePath))
cover = LoadBitmap(imagePath);
imagePath = System.IO.Path.Combine(artDirectory, System.IO.Path.GetFileNameWithoutExtension(inputFileName) + ".jpg");
if (File.Exists(imagePath))
cover = LoadBitmap(imagePath);
imagePath = System.IO.Path.Combine(System.IO.Path.GetDirectoryName(inputFileName), System.IO.Path.GetFileNameWithoutExtension(inputFileName) + ".png");
if (File.Exists(imagePath))
cover = LoadBitmap(imagePath);
imagePath = System.IO.Path.Combine(System.IO.Path.GetDirectoryName(inputFileName), System.IO.Path.GetFileNameWithoutExtension(inputFileName) + ".jpg");
if (File.Exists(imagePath))
cover = LoadBitmap(imagePath);
}
if (cover == null)
{
Image = defaultCover;
return false;
}
Image = cover;
return true;
}
protected static bool FindPatch(ref byte[] rawRomData, string inputFileName, uint crc32 = 0)
{
string patch = null;
var patchesDirectory = System.IO.Path.Combine(Program.BaseDirectoryExternal, "patches");
Directory.CreateDirectory(patchesDirectory);
if (!string.IsNullOrEmpty(inputFileName))
{
if (crc32 != 0)
{
var patches = Directory.GetFiles(patchesDirectory, string.Format("{0:X8}*.*", crc32), SearchOption.AllDirectories);
if (patches.Length > 0)
patch = patches[0];
}
var patchesPath = System.IO.Path.Combine(patchesDirectory, System.IO.Path.GetFileNameWithoutExtension(inputFileName) + ".ips");
if (File.Exists(patchesPath))
patch = patchesPath;
patchesPath = System.IO.Path.Combine(System.IO.Path.GetDirectoryName(inputFileName), System.IO.Path.GetFileNameWithoutExtension(inputFileName) + ".ips");
if (File.Exists(patchesPath))
patch = patchesPath;
}
if (!string.IsNullOrEmpty(patch))
{
if (NeedPatch != true)
{
if (NeedPatch != false)
{
var r = WorkerForm.MessageBoxFromThread(ParentForm,
string.Format(Resources.PatchQ, System.IO.Path.GetFileName(inputFileName)),
Resources.PatchAvailable,
MessageBoxButtons.AbortRetryIgnore,
MessageBoxIcon.Question,
MessageBoxDefaultButton.Button2, true);
if (r == DialogResult.Abort)
NeedPatch = true;
if (r == DialogResult.Ignore)
return false;
}
else return false;
}
IpsPatcher.Patch(patch, ref rawRomData);
return true;
}
return false;
}
protected static string GenerateCode(uint crc32, char prefixCode)
{
return string.Format("CLV-{5}-{0}{1}{2}{3}{4}",
(char)('A' + (crc32 % 26)),
(char)('A' + (crc32 >> 5) % 26),
(char)('A' + ((crc32 >> 10) % 26)),
(char)('A' + ((crc32 >> 15) % 26)),
(char)('A' + ((crc32 >> 20) % 26)),
prefixCode);
}
public NesMiniApplication CopyTo(string path)
{
var targetDir = System.IO.Path.Combine(path, code);
DirectoryCopy(GamePath, targetDir, true);
return FromDirectory(targetDir);
}
internal static long DirectoryCopy(string sourceDirName, string destDirName, bool copySubDirs)
{
long size = 0;
// Get the subdirectories for the specified directory.
DirectoryInfo dir = new DirectoryInfo(sourceDirName);
if (!dir.Exists)
{
throw new DirectoryNotFoundException(
"Source directory does not exist or could not be found: "
+ sourceDirName);
}
DirectoryInfo[] dirs = dir.GetDirectories();
// If the destination directory doesn't exist, create it.
if (!Directory.Exists(destDirName))
{
Directory.CreateDirectory(destDirName);
}
// Get the files in the directory and copy them to the new location.
FileInfo[] files = dir.GetFiles();
foreach (FileInfo file in files)
{
string temppath = System.IO.Path.Combine(destDirName, file.Name);
size += file.CopyTo(temppath, true).Length;
}
// If copying subdirectories, copy them and their contents to new location.
if (copySubDirs)
{
foreach (DirectoryInfo subdir in dirs)
{
string temppath = System.IO.Path.Combine(destDirName, subdir.Name);
size += DirectoryCopy(subdir.FullName, temppath, copySubDirs);
}
}
return size;
}
public long Size(string path = null)
{
if (path == null)
path = GamePath;
long size = 0;
// Get the subdirectories for the specified directory.
DirectoryInfo dir = new DirectoryInfo(path);
if (!dir.Exists)
{
throw new DirectoryNotFoundException(
"Source directory does not exist or could not be found: "
+ path);
}
DirectoryInfo[] dirs = dir.GetDirectories();
FileInfo[] files = dir.GetFiles();
foreach (FileInfo file in files)
{
size += file.Length;
}
foreach (DirectoryInfo subdir in dirs)
{
size += Size(subdir.FullName);
}
return size;
}
protected static uint CRC32(byte[] data)
{
uint poly = 0xedb88320;
uint[] table = new uint[256];
uint temp = 0;
for (uint i = 0; i < table.Length; ++i)
{
temp = i;
for (int j = 8; j > 0; --j)
{
if ((temp & 1) == 1)
{
temp = (uint)((temp >> 1) ^ poly);
}
else
{
temp >>= 1;
}
}
table[i] = temp;
}
uint crc = 0xffffffff;
for (int i = 0; i < data.Length; ++i)
{
byte index = (byte)(((crc) & 0xff) ^ data[i]);
crc = (uint)((crc >> 8) ^ table[index]);
}
return ~crc;
}
public static Bitmap LoadBitmap(string path)
{
//Open file in read only mode
using (FileStream stream = new FileStream(path, FileMode.Open, FileAccess.Read))
//Get a binary reader for the file stream
using (BinaryReader reader = new BinaryReader(stream))
{
//copy the content of the file into a memory stream
var memoryStream = new MemoryStream(reader.ReadBytes((int)stream.Length));
//make a new Bitmap object the owner of the MemoryStream
return new Bitmap(memoryStream);
}
}
public string[] CompressPossible()
{
var result = new List<string>();
var exec = Regex.Replace(Command, "['/\\\"]", " ") + " ";
var files = Directory.GetFiles(GamePath, "*.*", SearchOption.TopDirectoryOnly);
foreach (var file in files)
{
if (System.IO.Path.GetExtension(file).ToLower() == ".7z")
continue;
if (System.IO.Path.GetExtension(file).ToLower() == ".zip")
continue;
if (exec.Contains(" " + System.IO.Path.GetFileName(file) + " "))
result.Add(file);
}
return result.ToArray();
}
public string[] DecompressPossible()
{
var result = new List<string>();
var exec = Regex.Replace(Command, "['/\\\"]", " ") + " ";
var files = Directory.GetFiles(GamePath, "*.7z", SearchOption.TopDirectoryOnly);
foreach (var file in files)
{
if (exec.Contains(" " + System.IO.Path.GetFileName(file) + " "))
result.Add(file);
}
return result.ToArray();
}
public void Compress()
{
SevenZipExtractor.SetLibraryPath(System.IO.Path.Combine(Program.BaseDirectoryInternal, IntPtr.Size == 8 ? @"tools\7z64.dll" : @"tools\7z.dll"));
foreach (var filename in CompressPossible())
{
var archName = filename + ".7z";
var compressor = new SevenZipCompressor();
compressor.CompressionLevel = CompressionLevel.High;
Debug.WriteLine("Compressing " + filename);
compressor.CompressFiles(archName, filename);
File.Delete(filename);
Command = Command.Replace(System.IO.Path.GetFileName(filename), System.IO.Path.GetFileName(archName));
}
}
public void Decompress()
{
SevenZipExtractor.SetLibraryPath(System.IO.Path.Combine(Program.BaseDirectoryInternal, IntPtr.Size == 8 ? @"tools\7z64.dll" : @"tools\7z.dll"));
foreach (var filename in DecompressPossible())
{
using (var szExtractor = new SevenZipExtractor(filename))
{
Debug.WriteLine("Decompressing " + filename);
szExtractor.ExtractArchive(GamePath);
foreach (var f in szExtractor.ArchiveFileNames)
Command = Command.Replace(System.IO.Path.GetFileName(filename), f);
}
File.Delete(filename);
}
}
public class NesMiniAppEqualityComparer : IEqualityComparer<NesMiniApplication>
{
public bool Equals(NesMiniApplication x, NesMiniApplication y)
{
return x.Code == y.Code;
}
public int GetHashCode(NesMiniApplication obj)
{
return obj.Code.GetHashCode();
}
}
}
}
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