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authorDavid Crocker <dcrocker@eschertech.com>2022-10-03 18:49:04 +0300
committerDavid Crocker <dcrocker@eschertech.com>2022-10-03 18:49:04 +0300
commitd7893d3780a7611c363f9204684de53239d8978d (patch)
tree59d487be62bbf35902d574c8144366c93d39a7b2
parented784da4ec5dceff9cdb44124b9b6684ce98fb84 (diff)
Bug fix to G30 command execution
-rw-r--r--src/GCodes/GCodes4.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/GCodes/GCodes4.cpp b/src/GCodes/GCodes4.cpp
index c26d7f7e..7c89ca06 100644
--- a/src/GCodes/GCodes4.cpp
+++ b/src/GCodes/GCodes4.cpp
@@ -1032,8 +1032,8 @@ void GCodes::RunStateMachine(GCodeBuffer& gb, const StringRef& reply) noexcept
? platform.AxisMinimum(Z_AXIS) - zp->GetDiveHeight() + zp->GetActualTriggerHeight() // Z axis has been homed, so no point in going very far
: -1.1 * platform.AxisTotalLength(Z_AXIS); // Z axis not homed yet, so treat this as a homing move
ms.feedRate = zp->GetProbingSpeed(tapsDone);
- NewSingleSegmentMoveAvailable(ms);
ms.linearAxesMentioned = true;
+ NewSingleSegmentMoveAvailable(ms);
gb.AdvanceState();
}
}