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Diffstat (limited to 'src/GCodes/GCodes.h')
-rw-r--r--src/GCodes/GCodes.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/GCodes/GCodes.h b/src/GCodes/GCodes.h
index 3d08efa1..4d876db2 100644
--- a/src/GCodes/GCodes.h
+++ b/src/GCodes/GCodes.h
@@ -109,7 +109,7 @@ public:
bool IsDaemonBusy() const noexcept; // Return true if the daemon is busy running config.g or a trigger file
bool IsAxisHomed(unsigned int axis) const noexcept // Has the axis been homed?
- { return IsBitSet(axesHomed, axis); }
+ { return axesHomed.IsBitSet(axis); }
void SetAxisIsHomed(unsigned int axis) noexcept; // Tell us that the axis is now homed
void SetAxisNotHomed(unsigned int axis) noexcept; // Tell us that the axis is not homed
void SetAllAxesNotHomed() noexcept; // Flag all axes as not homed
@@ -294,7 +294,7 @@ private:
void SetMachinePosition(const float positionNow[MaxAxesPlusExtruders], bool doBedCompensation = true) noexcept; // Set the current position to be this
void UpdateCurrentUserPosition() noexcept; // Get the current position from the Move class
- void ToolOffsetTransform(const float coordsIn[MaxAxes], float coordsOut[MaxAxes], AxesBitmap explicitAxes = 0) const noexcept;
+ void ToolOffsetTransform(const float coordsIn[MaxAxes], float coordsOut[MaxAxes], AxesBitmap explicitAxes = AxesBitmap()) const noexcept;
// Convert user coordinates to head reference point coordinates
void ToolOffsetInverseTransform(const float coordsIn[MaxAxes], float coordsOut[MaxAxes]) const noexcept; // Convert head reference point coordinates to user coordinates
float GetCurrentToolOffset(size_t axis) const noexcept; // Get an axis offset of the current tool