/* * PolarKinematics.h * * Created on: 13 Oct 2017 * Author: David */ #ifndef SRC_MOVEMENT_KINEMATICS_POLARKINEMATICS_H_ #define SRC_MOVEMENT_KINEMATICS_POLARKINEMATICS_H_ #include "Kinematics.h" class PolarKinematics : public Kinematics { public: PolarKinematics(); // Overridden base class functions. See Kinematics.h for descriptions. const char *GetName(bool forStatusReport) const override; bool Configure(unsigned int mCode, GCodeBuffer& gb, const StringRef& reply, bool& error) override; bool CartesianToMotorSteps(const float machinePos[], const float stepsPerMm[], size_t numVisibleAxes, size_t numTotalAxes, int32_t motorPos[], bool isCoordinated) const override; void MotorStepsToCartesian(const int32_t motorPos[], const float stepsPerMm[], size_t numVisibleAxes, size_t numTotalAxes, float machinePos[]) const override; bool IsReachable(float x, float y, bool isCoordinated) const override; LimitPositionResult LimitPosition(float finalCoords[], const float * null initialCoords, size_t numAxes, AxesBitmap axesHomed, bool isCoordinated, bool applyM208Limits) const override; void GetAssumedInitialPosition(size_t numAxes, float positions[]) const override; const char* HomingButtonNames() const override { return "RTZUVWABC"; } HomingMode GetHomingMode() const override { return HomingMode::homeIndividualMotors; } AxesBitmap AxesAssumedHomed(AxesBitmap g92Axes) const override; AxesBitmap MustBeHomedAxes(AxesBitmap axesMoving, bool disallowMovesBeforeHoming) const override; AxesBitmap GetHomingFileName(AxesBitmap toBeHomed, AxesBitmap alreadyHomed, size_t numVisibleAxes, const StringRef& filename) const override; bool QueryTerminateHomingMove(size_t axis) const override; void OnHomingSwitchTriggered(size_t axis, bool highEnd, const float stepsPerMm[], DDA& dda) const override; void LimitSpeedAndAcceleration(DDA& dda, const float *normalisedDirectionVector, size_t numVisibleAxes, bool continuousRotationShortcut) const override; bool IsContinuousRotationAxis(size_t axis) const override; AxesBitmap GetLinearAxes() const override; private: static constexpr float DefaultSegmentsPerSecond = 100.0; static constexpr float DefaultMinSegmentSize = 0.2; static constexpr float DefaultMaxRadius = 150.0; static constexpr float DefaultMaxTurntableSpeed = 30.0; // degrees per second static constexpr float DefaultMaxTurntableAcceleration = 30.0; // degrees per second per second static constexpr const char *HomeRadiusFileName = "homeradius.g"; static constexpr const char *HomeBedFileName = "homebed.g"; void Recalc(); float minRadius, maxRadius, homedRadius; float maxTurntableSpeed, maxTurntableAcceleration; float minRadiusSquared, maxRadiusSquared; }; #endif /* SRC_MOVEMENT_KINEMATICS_POLARKINEMATICS_H_ */